Difference between revisions of "Shield Tech"

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Revision as of 08:40, 1 August 2011

Shield tech.png

Shield Tech allows your ships to take more punishment in battle. Each level researched will increase the shields on your ships and defenses by 10%.

Costs and Effect

Level Ore Crystal Hydrogen Shields Boost
1 200 600 0 10%
2 400 1,200 0 20%
3 800 2,400 0 30%
4 1,600 4,800 0 40%
5 3,200 9,600 0 50%
6 6,400 19,200 0 60%
7 12,800 38,400 0 70%
8 25,600 76,800 0 80%
9 51,200 153,600 0 90%
10 102,400 307,200 0 100%
11 204,800 614,400 0 110%
12 409,600 1,228,800 0 120%


* Boost is a percentage of the base Shields rating. Further upgrades are possible. With each level the costs double and the effect increases by 10%.

Ineffectiveness rule

Any attack that does less than 1% of the maximum shielding capacity of the target is absorbed with no effect on the target. As an example, The Artemis Class has a base attack of 50. The Large Decoy has a base shielding of 10,000. Since 50/10,000 = 0.005 (one half of one percent), this means an Artemis could never damage a Large Decoy that still has its shield even partially up. Note: this rule works off the base rating of the ship or defense's shields and weaponry, not the research-enhanced ratings. So the relative weapons research and shield research levels of the attacker and defender are irrelevant to the matter.


Base Attack Apollo class.png Ares class.png Artemis class.png Athena class.png Atlas class.png Charon class.png Dionysus class.png Gaia class.png Hades class.png Hercules class.png Poseidon class.png Prometheus class.png Zeus class.png
Base Shield 150 1k 50 1k 5 1 1 50 700 5 400 2k 200k
Apollo class.png 25
Ares class.png 500 x x x x
Artemis class.png 10
Athena class.png 200 x x
Atlas class.png 10
Charon class.png 25
Dionysus class.png 10
Gaia class.png 100 x x
Hades class.png 400 x x x x
Hercules class.png 25
Hermes class.png 0
Poseidon class.png 50
Prometheus class.png 500 x x x x
Zeus class.png 50k x x x x x x x x x
Roaming planet.png 150k x x x x x x x x x x x x
Solar satellite.png 1
Missile turret.png 20
Laser turret.png 25
Pulse cannon.png 100 x x
Antimatter cannon.png 500 x x x x
Gauss cannon.png 200 x x
Plasma turret.png 300 x x x x
Decoy.png 2k x x x x
Large decoy.png 10k x x x x x x x

Dependencies

Requires

Required For

See Also