Armor Tech
From Starfleet Commander
Jump to navigationJump to searchArmor Tech improves the material that your ships' and defenses' hulls are made of. Each level researched increases their hull rating by 10%.
Costs
Level | Ore | Crystal | Hydrogen | Effect* |
---|---|---|---|---|
1 | 1,000 | 0 | 0 | 10% |
2 | 2,000 | 0 | 0 | 20% |
3 | 4,000 | 0 | 0 | 30% |
4 | 8,000 | 0 | 0 | 40% |
5 | 16,000 | 0 | 0 | 50% |
6 | 32,000 | 0 | 0 | 60% |
7 | 64,000 | 0 | 0 | 70% |
8 | 128,000 | 0 | 0 | 80% |
9 | 256,000 | 0 | 0 | 90% |
10 | 512,000 | 0 | 0 | 100% |
11 | 1,024,000 | 0 | 0 | 110% |
12 | 2,048,000 | 0 | 0 | 120% |
13 | 4,096,000 | 0 | 0 | 130% |
14 | 8,192,000 | 0 | 0 | 140% |
* Effect is a percentage of the base Hull Rating.
Further upgrades are possible. With each level the costs double and the effect increases by 10%.
Dependencies
Requirements
- Research Lab (Level 2)
Required For
- Apollo Class (Level 2)
- Charon Class (Level 2)
- Hephaestus Class (Level 12)