Difference between revisions of "Ships"

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The ancient [[Jet Drive]] Engine ignites a combustible gas and use the resulting thrust to move ships. While new advances have continually increased their efficiency, they are, on the whole, a relatively slow method of transportation. Still they are cheap and effective for units that don't require the advanced speed afforded by Pulse and Warp drives.
 
The ancient [[Jet Drive]] Engine ignites a combustible gas and use the resulting thrust to move ships. While new advances have continually increased their efficiency, they are, on the whole, a relatively slow method of transportation. Still they are cheap and effective for units that don't require the advanced speed afforded by Pulse and Warp drives.
  
Ships using the [[Jet Drive]] Engine Type:  
+
<table><tr>
[[Hermes Class]]
+
Ships using the [[Jet Drive]] Engine Type: </tr>
[[Artemis Class]]
+
<tr>[[Hermes Class]]</tr>
[[Hercules Class]]
+
<tr>[[Artemis Class]]</tr>
[[Dionysus Class]]
+
<tr>[[Hercules Class]]</tr>
[[Atlas Class]] (Atlas upgradable to Pulse Drive Engine)
+
<tr>[[Dionysus Class]]</tr>
 +
<tr>[[Atlas Class]] (Atlas upgradable to Pulse Drive Engine)</tr></table>
  
 
The [[Pulse Drive]] Engine is an evolution of the Jet Drive Engine. Instead of igniting a stream of gas, it uses a series of nuclear explosions (pulses) to generate considerable thrust. This engine type is used on larger and faster ships instead of the Jet Drive Engines.
 
The [[Pulse Drive]] Engine is an evolution of the Jet Drive Engine. Instead of igniting a stream of gas, it uses a series of nuclear explosions (pulses) to generate considerable thrust. This engine type is used on larger and faster ships instead of the Jet Drive Engines.

Revision as of 20:57, 21 January 2010

Ships are the basic unit of attack in Starfleet Commander. They require a Shipyard for building.

Ship Descriptions

Apollo class.png
Apollo Class Fighter: An upgrade of the Artemis Class that uses a Pulse Drive in place of a Jet Drive allowing for greater firepower and defenses.
Charon class.png
Charon Class Transport: The Charon Class Transport is the only ship approved for civilian and droid transport. Each one is capable of ferrying 6 crew members between your worlds.
Hercules class.png
Hercules Class Cargo: An upgrade to the Atlas Class with better armor, hull, and cargo capacity. However, it is slower than the upgraded Atlas Class.
Artemis class.png
Artemis Class Fighter: A basic assault unit. It is cheap, light, and dependable, and is the first attack ship that most commanders will build.
Dionysus class.png
Dionysus Class Recycler: These ships are used to collect debris left behind after battles.
Hermes class.png
Hermes Class Probe: Extremely fast probes used to spy on foreign worlds for tactical purposes .

Ares class.png
Ares Class Bomber: A specialized ship used to demolish enemy planetary defenses. However, this ship is quite weak in ship versus ship combat, due its lack of Rapid Fire vs ships.
Gaia class.png
Gaia Class Colony Ship: Used to colonize new worlds.
Poseidon class.png
Poseidon Class Cruiser: The Poseidon Class ship features around three times the defensive capability and twice the weaponry as the Apollo Class, in addition to being one of the fastest ships in the universe .
Athena class.png
Athena Class Battleship: Many commanders utilize the Athena class as the principal ship for their fleets. Excellent defenses, strong weapons, and fast cruising speed make it a difficult ship to fight against.
Hades class.png
Hades Class Battleship: With high speed, large cargo, heavy hull, and rapid fire versus many ships, the Hades Class is the optimal choice for heavy fleet versus fleet combat.
Prometheus class.png
Prometheus Class Destroyer: This is the largest heavy ship in the universe, exceeded in power only by the moon sized Zeus Class. It packs massive firepower and can be used to smash through enemy defenses.
Atlas class.png
Atlas Class Cargo: The basic cargo ship. The Atlas Class is extremely efficient for hauling cargo between planets or from raids. You begin the game with one of these ships.
Solar satellite.png
Helios Class Solar Satellite: The Helios Class is a power-providing ship unit. It is stationary and easily destroyed in a raid.
Zeus class.png
Zeus Class: This is the heaviest assault ship. Its massive firepower is unrivaled.

Ship Specifications

Ship Hull
Rating
Shield
Rating
Weapons
Rating
Cargo
Capacity
Base
Speed
Hydrogen
Use
Apollo Class 850 25 150 100 10,000 75
Ares Class 7,500 500 1,000 500 4,000 1,000
Artemis Class 400 10 50 50 12,500 20
Athena Class 6,000 200 1,000 1,500 10,000 500
Atlas Class 400 10 5 5,000 5,000 10
Charon Class 800 25 1 100 10,000 20
Dionysus Class 1,600 10 1 20,000 2,000 300
Gaia Class 3,000 100 50 7,500 2,500 1,000
Hades Class 7,000 400 700 750 10,000 250
Hercules Class 1,200 25 5 25,000 7,500 50
Hermes Class 100 0 0 5 100,000,000 1
Poseidon Class 2,700 50 400 800 15,000 300
Prometheus Class 11,000 500 2,000 2,000 5,000 1,000
Zeus Class 900,000 50,000 200,000 1,000,000 100 1

Ship Requirements

Ship Ore Crystal Hydrogen Shipyard
Level
Research
Apollo Class 6,000 2,500 0 3 Armor
Pulse
2
2
Ares Class 50,000 25,000 15,000 8 Plasma
Pulse
5
6
Artemis Class 3,000 1,000 0 1 Jet 1
Athena Class 45,000 15,000 0 7 Warp 4
Atlas Class 2,000 2,000 0 2 Jet 2
Charon Class 4,000 4,000 1,000 3 Armor
Pulse
2
2
Dionysus Class 10,000 6,000 2,000 4 Jet
Shield
6
2
Gaia Class 10,000 20,000 10,000 4 Pulse 3
Hades Class 30,000 40,000 15,000 8 FTL
Laser
Warp
5
12
5
Helios Class 0 2,000 500 1    
Hercules Class 6,000 6,000 0 4 Jet 6
Hermes Class 0 1,000 0 3 Espionage
Jet
2
3
Poseidon Class 20,000 7,000 2,000 5 Particle
Pulse
2
4
Prometheus Class 60,000 50,000 15,000 9 FTL
Warp
5
6
Zeus Class 5,000,000 4,000,000 1,000,000 12 AI
Energy
FTL
Laser
Plasma
Warp
Weapons
12
11
9
14
9
8
11

Rapid Fire Table

This does not include rapid fire against defenses, only ships. For rapid fire against defenses, see: Defenses

Class Apollo Artemis Ares Athena Atlas Charon Dionysus Gaia Hades Helios Hercules Hermes Poseidon Prometheus Zeus
Apollo x3 x5 x5 x5
Ares x5 x5 x5
Artemis x5 x5 x5
Athena x5 x5 x5
Atlas x5 x5 x5
Charon
Dionysus x5 x5 x5
Gaia x5 x5 x5
Hades x4 x7 x3 x5 x5 x3 x5 x4
Helios
Hercules x5 x5 x5
Hermes
Poseidon x6 x5 x5 x5
Prometheus x5 x2 x5 x5
Zeus x100 x25 x200 x30 x250 x1250 x250 x250 x15 x1250 x250 x1250 x33 x5

Ship Engine Types

There are basically three types of engines in use in the Starfleet Universe, the Jet Drive Engine, the Pulse Drive Engine, and the Warp Drive Engine.

The ancient Jet Drive Engine ignites a combustible gas and use the resulting thrust to move ships. While new advances have continually increased their efficiency, they are, on the whole, a relatively slow method of transportation. Still they are cheap and effective for units that don't require the advanced speed afforded by Pulse and Warp drives.

Ships using the Jet Drive Engine Type: Hermes ClassArtemis ClassHercules ClassDionysus ClassAtlas Class (Atlas upgradable to Pulse Drive Engine)

The Pulse Drive Engine is an evolution of the Jet Drive Engine. Instead of igniting a stream of gas, it uses a series of nuclear explosions (pulses) to generate considerable thrust. This engine type is used on larger and faster ships instead of the Jet Drive Engines.

Ships using the Pulse Drive Engine Type: Apollo Class Charon Class Poseidon Class Gaia Class Atlas Class (once upgraded) Ares Class (Ares upgradable to Warp Drive Engine)

The Warp Drive Engine is the pinnacle of transportation technology. It uses magnetism to reshape the space-time continuum around it, allowing ships to move at faster-than-light speeds.

Ships using the Warp Drive Engine Type: Athena Class Hades Class Prometheus Class Zeus Class Ares Class (once upgraded)

See Also