Difference between revisions of "Genesis Class Solar Satellite"

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Note: It appears the game rounds this number down to the nearest whole number.
 
Note: It appears the game rounds this number down to the nearest whole number.

Latest revision as of 03:27, 5 June 2014

Icon regen solar satellite.png
Genesis Solar Satellite
Production information
Ore Cost

0

Crystal Cost

0

Hydrogen Cost

0

Technical specifications
Hull Rating

200

Shield Rating

1

Weapons Rating

1

Cargo capacity

0

Base Speed

0

Hydrogen Consumption

0

Requirements
Lucky Draw

1

  [Source]

The Genesis Solar Satellite is a stationary ship that orbits the planet on which it was built, beaming back down energy. Unlike the Helios Class Solar Satellite, the Genesis Solar Satellite has a 70% chance of regenerating after being destroyed and is more efficient at collecting sunlight.

The major disadvantage to a Genesis Solar Satellite is its vulnerability. Since it is stationary, it cannot be fleet saved. It also takes very little firepower to destroy, and every ship in the game has Rapid Fire against it, making it one of the easiest ships in the game to destroy.


Energy Production

The energy produced by a Genesis Solar Satellite is based on the amount of solar energy received by the planet. This is reflected by the planetary temperature. The more solar energy, the hotter the planet. Thus the output of a solar satellite can be computed from the maximum temperature of the planet, using the following equation:

Output =   0.5 * Maximum Temperature   + 40

For excel you would write it like this is the cells lets say the planet is
Temp: 0°C ~ 40°C
Production:
Energy: +30/hr

# Helios Formula Result
1 =(0.5*40+40)*C27 60

Temp: -88°C ~ -48°C
Production:
Energy: +30/hr

# Helios Formula Result
1 =(0.5*-48+40)*C27 16

Note: It appears the game rounds this number down to the nearest whole number.

Note that the farther a planet is away from the sun, the cooler it tends to be. Thus Genesis Solar Satelites around planets farther from the sun (e.g. the higher numbered planets) tend to have lower energy output. Genesis Solar Satelites produce the same amount of energy for each satellite independent of how many satellites you already have in orbit.

Cost and Specifications

Cost

Ore: 0
Crystal: 0
Hydrogen: 0
Credits: 10,000

Requirements

Specifications

Rapid Fire

Against Genesis Solar Satellite
Charon Class Transport x 0
Hermes Class Probe x 0
Shadow Probe x 0
Zeus x 1250
All Others x 5


Ship List

Ships in Starfleet Commander

Other Utility Ships Dionysus Class Recycler - Gaia Class Colony Ship - Genesis Class Solar Satellite
Helios Class Solar Satellite - Hermes Class Probe - Shadow Probe - Triton Class Recycler - Zagreus Class Recycler
Transports Atlas Class Cargo - Carmanor Class Cargo - Charon Class Transport - Hercules Class Cargo
Starfighters Artemis Class Fighter - Apollo Class Fighter - Empusa Class Fighter - Erebus Class Fighter - Magnon Class Fighter - Mantus Class Fighter - Vortex Class Fighter
Light Capital Warships Cirrus Class Cruiser - Curetes Class Cruiser - Poseidon Class Cruiser - Typhon Class Cruiser
Medium Capital Warships Athena Class Battleship - Hades Class Battleship - Moros Class Battleship
Heavy Capital Warships Prometheus Class Destroyer - Thanatos Class Destroyer
Other Warships Ares Class Bomber - Hephaestus Class Attack Platform - Pallas Class Bomber - Zeus Class
[SOURCE] - [EDIT]