| Icon
| Name
| Description
| Duration
|
 | Arcane Conductor | Boosts productivity of all mines and refineries by 25% on activated planet. | 24 Hours
|
 | Basic Ore Catalyst | Boosts productivity of Ore Mine by 25% on a single planet. | 24 Hours
|
 | Basic Crystal Catalyst | Boosts productivity or Crystal Mine by 25% on a single planet. | 24 Hours
|
 | Basic Hydrogen Catalyst | Boosts productivity of Hydrogen Refinery by 25% on a single planet. | 24 Hours
|
 | Ore Pack | Player gains 100 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 500 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 5000 Ore on activated planet. | N/A
|
 | Crystal Pack | Player gains 100 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 500 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 5000 Crystal on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 100 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 500 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 5000 Hydrogen on activated planet. | N/A
|
 | Trade Merchant | Player gains one-time use of Trade Merchant on activated planet. | N/A
|
 | Admiral | Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. | 1 Week
|
 | Scientist | Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. | 1 Week
|
 | Tactician | Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. | 1 Week
|
 | Operations Specialist | Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. | 1 Week
|
 | Small Token Pack | Player receives 1 Lucky Draw Tokens when activated | N/A
|
 | Medium Token Pack | Player receives 3 Lucky Draw Tokens when activated | N/A
|
 | Large Token Pack | Player receives 5 Lucky Draw Tokens when activated | N/A
|
 | 1x Artemis | Player gains 1 Artemis Fighter on active planet. | N/A
|
 | 3x Artemis | Player gains 3 Artemis Fighter on active planet. | N/A
|
 | 5x Artemis | Player gains 5 Artemis Fighter on active planet. | N/A
|
 | 1x Helios | Player gains 1 Helios Satellite on active planet. | N/A
|
 | 3x Helios | Player gains 3 Helios Satellite on active planet. | N/A
|
 | 5x Helios | Player gains 5 Helios Satellite on active planet. | N/A
|
 | 1x Atlas | Player gains 1 Atlas Cargo on active planet. | N/A
|
 | 3x Atlas | Player gains 3 Atlas Cargo on active planet. | N/A
|
 | 5x Atlas | Player gains 5 Atlas Cargo on active planet. | N/A
|
 | Mine Droid | Player gains 1 Mine Droid on active planet. | N/A
|
 | 1x Missile Battery | Player gains 1 Missile Battery on active planet. | N/A
|
 | 3x Missile Battery | Player gains 3 Missile Battery on active planet. | N/A
|
 | 5x Missile Battery | Player gains 5 Missile Battery on active planet. | N/A
|
 | 1x Laser Cannon | Player gains 1 Laser Cannon on active planet. | N/A
|
 | 3x Laser Cannon | Player gains 3 Laser Cannon on active planet. | N/A
|
 | 5x Laser Cannon | Player gains 5 Laser Cannon on active planet. | N/A
|
 | Basic Android | Player gains 1 Basic Android on active planet. | N/A
|
 | Ship Synergist | Player produces ships at a 25% faster rate on all planets. | 24 Hours
|
 | Defense Synergist | Player produces defenses at a 25% faster rate on all planets. | 24 Hours
|
 | Cargo Magnus | All Cargo Ships hold 25% more resources. | 24 Hours
|
| Icon
| Name
| Description
| Duration
|
 | 1x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 3x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 1x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | 3x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | Arcane Conductor | Boosts productivity of all mines and refineries by 25% on activated planet. | 24 Hours
|
 | Basic Ore Catalyst | Boosts productivity of Ore Mine by 25% on a single planet. | 24 Hours
|
 | Basic Crystal Catalyst | Boosts productivity or Crystal Mine by 25% on a single planet. | 24 Hours
|
 | Basic Hydrogen Catalyst | Boosts productivity of Hydrogen Refinery by 25% on a single planet. | 24 Hours
|
 | Advanced Ore Catalyst | Boosts productivity of Ore Mines by 25% on all planets. | 24 Hours
|
 | Advanced Crystal Catalyst | Boosts productivity of Crystal Mines by 25% on all planets. | 24 Hours
|
 | Advanced Hydrogen Catalyst | Boosts productivity of Hydrogen Refineries by 25% on all planets. | 24 Hours
|
 | Neutrality Marker | Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. | 24 Hours
|
 | Ore Pack | Player gains 200 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 1000 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 10000 Ore on activated planet. | N/A
|
 | Crystal Pack | Player gains 200 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 1000 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 10000 Crystal on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 200 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 1000 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 10000 Hydrogen on activated planet. | N/A
|
 | Trade Merchant | Player gains one-time use of Trade Merchant on activated planet. | N/A
|
 | Admiral | Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. | 1 Week
|
 | Scientist | Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. | 1 Week
|
| Spymaster | Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. | 1 Week
|
 | Tactician | Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. | 1 Week
|
 | Operations Specialist | Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. | 1 Week
|
 | Small Token Pack | Player receives 1 Lucky Draw Tokens when activated | N/A
|
 | Medium Token Pack | Player receives 3 Lucky Draw Tokens when activated | N/A
|
 | Large Token Pack | Player receives 5 Lucky Draw Tokens when activated | N/A
|
 | 1x Artemis | Player gains 1 Artemis Fighter on active planet. | N/A
|
 | 3x Artemis | Player gains 3 Artemis Fighter on active planet. | N/A
|
 | 5x Artemis | Player gains 5 Artemis Fighter on active planet. | N/A
|
 | 1x Apollo | Player gains 1 Apollo Fighter on active planet. | N/A
|
 | 3x Apollo | Player gains 3 Apollo Fighter on active planet. | N/A
|
 | 5x Apollo | Player gains 5 Apollo Fighter on active planet. | N/A
|
 | 1x Hermes | Player gains 1 Hermes Probe on active planet. | N/A
|
 | 3x Hermes | Player gains 3 Hermes Probe on active planet. | N/A
|
 | 5x Hermes | Player gains 5 Hermes Probe on active planet. | N/A
|
 | 1x Helios | Player gains 1 Helios Satellite on active planet. | N/A
|
 | 3x Helios | Player gains 3 Helios Satellite on active planet. | N/A
|
 | 5x Helios | Player gains 5 Helios Satellite on active planet. | N/A
|
 | 1x Atlas | Player gains 1 Atlas Cargo on active planet. | N/A
|
 | 3x Atlas | Player gains 3 Atlas Cargo on active planet. | N/A
|
 | 5x Atlas | Player gains 5 Atlas Cargo on active planet. | N/A
|
 | Mine Droid | Player gains 1 Mine Droid on active planet. | N/A
|
 | Crew Droid | Player gains 1 Crew Droid on active planet. | N/A
|
 | 1x Missile Battery | Player gains 1 Missile Battery on active planet. | N/A
|
 | 3x Missile Battery | Player gains 3 Missile Battery on active planet. | N/A
|
 | 5x Missile Battery | Player gains 5 Missile Battery on active planet. | N/A
|
 | 1x Laser Cannon | Player gains 1 Laser Cannon on active planet. | N/A
|
 | 3x Laser Cannon | Player gains 3 Laser Cannon on active planet. | N/A
|
 | 5x Laser Cannon | Player gains 5 Laser Cannon on active planet. | N/A
|
 | 1x Pulse Cannon | Player gains 1 Pulse Cannon on active planet. | N/A
|
 | 3x Pulse Cannon | Player gains 3 Pulse Cannon on active planet. | N/A
|
 | 5x Pulse Cannon | Player gains 5 Pulse Cannon on active planet. | N/A
|
 | Basic Android | Player gains 1 Basic Android on active planet. | N/A
|
 | Ship Synergist | Player produces ships at a 25% faster rate on all planets. | 24 Hours
|
 | Defense Synergist | Player produces defenses at a 25% faster rate on all planets. | 24 Hours
|
 | Cargo Magnus | All Cargo Ships hold 25% more resources. | 24 Hours
|
 | Armor Amp | Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Weapon Amp | Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Shield Amp | Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Jet Augment | Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
| Icon
| Name
| Description
| Duration
|
 | 1x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 3x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 1x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | 3x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | Arcane Conductor | Boosts productivity of all mines and refineries by 25% on activated planet. | 24 Hours
|
 | Basic Ore Catalyst | Boosts productivity of Ore Mine by 25% on a single planet. | 24 Hours
|
 | Basic Crystal Catalyst | Boosts productivity or Crystal Mine by 25% on a single planet. | 24 Hours
|
 | Basic Hydrogen Catalyst | Boosts productivity of Hydrogen Refinery by 25% on a single planet. | 24 Hours
|
 | Advanced Ore Catalyst | Boosts productivity of Ore Mines by 25% on all planets. | 24 Hours
|
 | Advanced Crystal Catalyst | Boosts productivity of Crystal Mines by 25% on all planets. | 24 Hours
|
 | Advanced Hydrogen Catalyst | Boosts productivity of Hydrogen Refineries by 25% on all planets. | 24 Hours
|
 | Neutrality Marker | Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. | 24 Hours
|
 | Ore Pack | Player gains 500 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 2500 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 25000 Ore on activated planet. | N/A
|
 | Crystal Pack | Player gains 500 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 2500 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 25000 Crystal on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 500 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 2500 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 25000 Hydrogen on activated planet. | N/A
|
 | Trade Merchant | Player gains one-time use of Trade Merchant on activated planet. | N/A
|
 | Engineer | Player gains effects of Engineer when activated. Power plants produce an extra 10% energy and defensive losses in combat reduced by half (from 30% to 15%). | 1 Week
|
 | Admiral | Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. | 1 Week
|
 | Geologist | Player gains effects of Geologist when activated. Increases your mine production by 10% on every planet. | 1 Week
|
 | Scientist | Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. | 1 Week
|
| Spymaster | Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. | 1 Week
|
 | Tactician | Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. | 1 Week
|
 | Planet Surveyor | Player gains effects of Planet Surveyor when activated. Increases fields of a new colony created from a Gaia by 25, up to a max of 320. | 1 Week
|
 | Operations Specialist | Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. | 1 Week
|
 | Small Token Pack | Player receives 1 Lucky Draw Tokens when activated | N/A
|
 | Medium Token Pack | Player receives 3 Lucky Draw Tokens when activated | N/A
|
 | Large Token Pack | Player receives 5 Lucky Draw Tokens when activated | N/A
|
 | 1x Artemis | Player gains 1 Artemis Fighter on active planet. | N/A
|
 | 3x Artemis | Player gains 3 Artemis Fighter on active planet. | N/A
|
 | 5x Artemis | Player gains 5 Artemis Fighter on active planet. | N/A
|
 | 1x Apollo | Player gains 1 Apollo Fighter on active planet. | N/A
|
 | 3x Apollo | Player gains 3 Apollo Fighter on active planet. | N/A
|
 | 5x Apollo | Player gains 5 Apollo Fighter on active planet. | N/A
|
 | 1x Hermes | Player gains 1 Hermes Probe on active planet. | N/A
|
 | 3x Hermes | Player gains 3 Hermes Probe on active planet. | N/A
|
 | 5x Hermes | Player gains 5 Hermes Probe on active planet. | N/A
|
 | 1x Helios | Player gains 1 Helios Satellite on active planet. | N/A
|
 | 3x Helios | Player gains 3 Helios Satellite on active planet. | N/A
|
 | 5x Helios | Player gains 5 Helios Satellite on active planet. | N/A
|
 | 1x Atlas | Player gains 1 Atlas Cargo on active planet. | N/A
|
 | 3x Atlas | Player gains 3 Atlas Cargo on active planet. | N/A
|
 | 5x Atlas | Player gains 5 Atlas Cargo on active planet. | N/A
|
 | 1x Hercules | Player gains 1 Hercules Cargo on active planet. | N/A
|
 | 3x Hercules | Player gains 3 Hercules Cargo on active planet. | N/A
|
 | 5x Hercules | Player gains 5 Hercules Cargo on active planet. | N/A
|
 | 1x Dionysus | Player gains 1 Dionysus Recycler on active planet. | N/A
|
 | 3x Dionysus | Player gains 3 Dionysus Recycler on active planet. | N/A
|
 | 5x Dionysus | Player gains 5 Dionysus Recycler on active planet. | N/A
|
 | Mine Droid | Player gains 1 Mine Droid on active planet. | N/A
|
 | Crew Droid | Player gains 1 Crew Droid on active planet. | N/A
|
 | Build Droid | Player gains 1 Build Droid on active planet. | N/A
|
 | 1x Missile Battery | Player gains 1 Missile Battery on active planet. | N/A
|
 | 3x Missile Battery | Player gains 3 Missile Battery on active planet. | N/A
|
 | 5x Missile Battery | Player gains 5 Missile Battery on active planet. | N/A
|
 | 1x Laser Cannon | Player gains 1 Laser Cannon on active planet. | N/A
|
 | 3x Laser Cannon | Player gains 3 Laser Cannon on active planet. | N/A
|
 | 5x Laser Cannon | Player gains 5 Laser Cannon on active planet. | N/A
|
 | 1x Pulse Cannon | Player gains 1 Pulse Cannon on active planet. | N/A
|
 | 3x Pulse Cannon | Player gains 3 Pulse Cannon on active planet. | N/A
|
 | 5x Pulse Cannon | Player gains 5 Pulse Cannon on active planet. | N/A
|
 | 1x Particle Cannon | Player gains 1 Particle Cannon on active planet. | N/A
|
 | 3x Particle Cannon | Player gains 3 Particle Cannon on active planet. | N/A
|
 | 5x Particle Cannon | Player gains 5 Particle Cannon on active planet. | N/A
|
 | Basic Android | Player gains 1 Basic Android on active planet. | N/A
|
 | Terraform Planet | Allows player to Terraform once on active planet. | N/A
|
 | Ship Synergist | Player produces ships at a 25% faster rate on all planets. | 24 Hours
|
 | Defense Synergist | Player produces defenses at a 25% faster rate on all planets. | 24 Hours
|
 | Cargo Magnus | All Cargo Ships hold 25% more resources. | 24 Hours
|
 | Recycler Magnus | All Dionysus Recyclers hold 25% more resources. | 24 Hours
|
 | Armor Amp | Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Weapon Amp | Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Shield Amp | Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Jet Augment | Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Pulse Augment | Player gains temporary +1 to Pulse Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
| Icon
| Name
| Description
| Duration
|
 | 1x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 3x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 1x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | 3x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | Arcane Conductor | Boosts productivity of all mines and refineries by 25% on activated planet. | 24 Hours
|
 | Basic Ore Catalyst | Boosts productivity of Ore Mine by 25% on a single planet. | 24 Hours
|
 | Basic Crystal Catalyst | Boosts productivity or Crystal Mine by 25% on a single planet. | 24 Hours
|
 | Basic Hydrogen Catalyst | Boosts productivity of Hydrogen Refinery by 25% on a single planet. | 24 Hours
|
 | Advanced Ore Catalyst | Boosts productivity of Ore Mines by 25% on all planets. | 24 Hours
|
 | Advanced Crystal Catalyst | Boosts productivity of Crystal Mines by 25% on all planets. | 24 Hours
|
 | Advanced Hydrogen Catalyst | Boosts productivity of Hydrogen Refineries by 25% on all planets. | 24 Hours
|
 | Neutrality Marker | Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. | 24 Hours
|
 | Ore Pack | Player gains 2000 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 10000 Ore on activated planet. | N/A
|
 | Ore Pack | Player gains 100000 Ore on activated planet. | N/A
|
 | Crystal Pack | Player gains 2000 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 10000 Crystal on activated planet. | N/A
|
 | Crystal Pack | Player gains 100000 Crystal on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 2000 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 10000 Hydrogen on activated planet. | N/A
|
 | Hydrogen Pack | Player gains 100000 Hydrogen on activated planet. | N/A
|
 | Trade Merchant | Player gains one-time use of Trade Merchant on activated planet. | N/A
|
 | Engineer | Player gains effects of Engineer when activated. Power plants produce an extra 10% energy and defensive losses in combat reduced by half (from 30% to 15%). | 1 Week
|
 | Admiral | Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. | 1 Week
|
 | Geologist | Player gains effects of Geologist when activated. Increases your mine production by 10% on every planet. | 1 Week
|
 | Scientist | Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. | 1 Week
|
| Spymaster | Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. | 1 Week
|
 | Tactician | Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. | 1 Week
|
 | Propulsion Mechanic | Player gains effects of Propulsion Mechanic when activated. Reduces base hydrogen cost for fleet tasks by approximately 10%. | 1 Week
|
 | Planet Surveyor | Player gains effects of Planet Surveyor when activated. Increases fields of a new colony created from a Gaia by 25, up to a max of 320. | 1 Week
|
 | Operations Specialist | Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. | 1 Week
|
 | Small Token Pack | Player receives 1 Lucky Draw Tokens when activated | N/A
|
 | Medium Token Pack | Player receives 3 Lucky Draw Tokens when activated | N/A
|
 | Large Token Pack | Player receives 5 Lucky Draw Tokens when activated | N/A
|
 | 1x Artemis | Player gains 1 Artemis Fighter on active planet. | N/A
|
 | 3x Artemis | Player gains 3 Artemis Fighter on active planet. | N/A
|
 | 5x Artemis | Player gains 5 Artemis Fighter on active planet. | N/A
|
 | 1x Apollo | Player gains 1 Apollo Fighter on active planet. | N/A
|
 | 3x Apollo | Player gains 3 Apollo Fighter on active planet. | N/A
|
 | 5x Apollo | Player gains 5 Apollo Fighter on active planet. | N/A
|
 | 1x Hermes | Player gains 1 Hermes Probe on active planet. | N/A
|
 | 3x Hermes | Player gains 3 Hermes Probe on active planet. | N/A
|
 | 5x Hermes | Player gains 5 Hermes Probe on active planet. | N/A
|
 | 1x Helios | Player gains 1 Helios Satellite on active planet. | N/A
|
 | 3x Helios | Player gains 3 Helios Satellite on active planet. | N/A
|
 | 5x Helios | Player gains 5 Helios Satellite on active planet. | N/A
|
 | 1x Atlas | Player gains 1 Atlas Cargo on active planet. | N/A
|
 | 3x Atlas | Player gains 3 Atlas Cargo on active planet. | N/A
|
 | 5x Atlas | Player gains 5 Atlas Cargo on active planet. | N/A
|
 | 1x Hercules | Player gains 1 Hercules Cargo on active planet. | N/A
|
 | 3x Hercules | Player gains 3 Hercules Cargo on active planet. | N/A
|
 | 5x Hercules | Player gains 5 Hercules Cargo on active planet. | N/A
|
 | 1x Dionysus | Player gains 1 Dionysus Recycler on active planet. | N/A
|
 | 3x Dionysus | Player gains 3 Dionysus Recycler on active planet. | N/A
|
 | 5x Dionysus | Player gains 5 Dionysus Recycler on active planet. | N/A
|
 | 1x Charon | Player gains 1 Charon Transport on active planet. | N/A
|
 | 1x Poseidon | Player gains 1 Poseidon Cruiser on active planet. | N/A
|
 | 3x Poseidon | Player gains 3 Poseidon Cruiser on active planet. | N/A
|
 | 5x Poseidon | Player gains 5 Poseidon Cruiser on active planet. | N/A
|
 | 1x Athena | Player gains 1 Athena Battleship on active planet. | N/A
|
 | 3x Athena | Player gains 3 Athena Battleship on active planet. | N/A
|
 | 5x Athena | Player gains 5 Athena Battleship on active planet. | N/A
|
 | Mine Droid | Player gains 1 Mine Droid on active planet. | N/A
|
 | Crew Droid | Player gains 1 Crew Droid on active planet. | N/A
|
 | Build Droid | Player gains 1 Build Droid on active planet. | N/A
|
 | Lab Droid | Player gains 1 Lab Droid on active planet. | N/A
|
 | 1x Missile Battery | Player gains 1 Missile Battery on active planet. | N/A
|
 | 3x Missile Battery | Player gains 3 Missile Battery on active planet. | N/A
|
 | 5x Missile Battery | Player gains 5 Missile Battery on active planet. | N/A
|
 | 1x Laser Cannon | Player gains 1 Laser Cannon on active planet. | N/A
|
 | 3x Laser Cannon | Player gains 3 Laser Cannon on active planet. | N/A
|
 | 5x Laser Cannon | Player gains 5 Laser Cannon on active planet. | N/A
|
 | 1x Pulse Cannon | Player gains 1 Pulse Cannon on active planet. | N/A
|
 | 3x Pulse Cannon | Player gains 3 Pulse Cannon on active planet. | N/A
|
 | 5x Pulse Cannon | Player gains 5 Pulse Cannon on active planet. | N/A
|
 | 1x Particle Cannon | Player gains 1 Particle Cannon on active planet. | N/A
|
 | 3x Particle Cannon | Player gains 3 Particle Cannon on active planet. | N/A
|
 | 5x Particle Cannon | Player gains 5 Particle Cannon on active planet. | N/A
|
 | 1x Gauss Cannon | Player gains 1 Gauss Cannon on active planet. | N/A
|
 | 3x Gauss Cannon | Player gains 3 Gauss Cannon on active planet. | N/A
|
 | 5x Gauss Cannon | Player gains 5 Gauss Cannon on active planet. | N/A
|
 | Basic Android | Player gains 1 Basic Android on active planet. | N/A
|
 | Terraform Planet | Allows player to Terraform once on active planet. | N/A
|
 | Ship Synergist | Player produces ships at a 25% faster rate on all planets. | 24 Hours
|
 | Defense Synergist | Player produces defenses at a 25% faster rate on all planets. | 24 Hours
|
 | Cargo Magnus | All Cargo Ships hold 25% more resources. | 24 Hours
|
 | Recycler Magnus | All Dionysus Recyclers hold 25% more resources. | 24 Hours
|
 | Armor Amp | Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Weapon Amp | Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Shield Amp | Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Jet Augment | Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
 | Pulse Augment | Player gains temporary +1 to Pulse Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
|
| Icon
| Name
| Description
| Duration
|
 | 1x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 3x Shadow Probe | One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. | N/A
|
 | 1x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | 3x Genesis Satellite | Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. | N/A
|
 | Arcane Conductor | Boosts productivity of all mines and refineries by 25% on activated planet. | 24 Hours
|
 | Basic Ore Catalyst | Boosts productivity of Ore Mine by 25% on a single planet. | 24 Hours
|
 | Basic Crystal Catalyst | Boosts productivity or Crystal Mine by 25% on a single planet. | 24 Hours
|
 | Basic Hydrogen Catalyst | Boosts productivity of Hydrogen Refinery by 25% on a single planet. | 24 Hours
|
 | Advanced Ore Catalyst | Boosts productivity of Ore Mines by 25% on all planets. | 24 Hours
|
 | Advanced Crystal Catalyst | Boosts productivity of Crystal Mines by 25% on all planets. | 24 Hours
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 | Advanced Hydrogen Catalyst | Boosts productivity of Hydrogen Refineries by 25% on all planets. | 24 Hours
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 | Neutrality Marker | Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. | 24 Hours
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 | Ore Pack | Player gains 4000 Ore on activated planet. | N/A
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 | Ore Pack | Player gains 20000 Ore on activated planet. | N/A
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 | Ore Pack | Player gains 200000 Ore on activated planet. | N/A
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 | Crystal Pack | Player gains 4000 Crystal on activated planet. | N/A
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 | Crystal Pack | Player gains 20000 Crystal on activated planet. | N/A
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 | Crystal Pack | Player gains 200000 Crystal on activated planet. | N/A
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 | Hydrogen Pack | Player gains 4000 Hydrogen on activated planet. | N/A
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 | Hydrogen Pack | Player gains 20000 Hydrogen on activated planet. | N/A
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 | Hydrogen Pack | Player gains 200000 Hydrogen on activated planet. | N/A
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 | Trade Merchant | Player gains one-time use of Trade Merchant on activated planet. | N/A
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 | Engineer | Player gains effects of Engineer when activated. Power plants produce an extra 10% energy and defensive losses in combat reduced by half (from 30% to 15%). | 1 Week
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 | Admiral | Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. | 1 Week
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 | Geologist | Player gains effects of Geologist when activated. Increases your mine production by 10% on every planet. | 1 Week
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 | Scientist | Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. | 1 Week
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| Spymaster | Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. | 1 Week
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 | Tactician | Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. | 1 Week
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 | Propulsion Mechanic | Player gains effects of Propulsion Mechanic when activated. Reduces base hydrogen cost for fleet tasks by approximately 10%. | 1 Week
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 | Lunar Architect | Player gains effects of Lunar Architect when activated. This commander doubles the chance of a moon forming around your current planet. | 1 Week
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 | Planet Surveyor | Player gains effects of Planet Surveyor when activated. Increases fields of a new colony created from a Gaia by 25, up to a max of 320. | 1 Week
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 | Operations Specialist | Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. | 1 Week
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 | Small Token Pack | Player receives 1 Lucky Draw Tokens when activated | N/A
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 | Medium Token Pack | Player receives 3 Lucky Draw Tokens when activated | N/A
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 | Large Token Pack | Player receives 5 Lucky Draw Tokens when activated | N/A
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 | 1x Artemis | Player gains 1 Artemis Fighter on active planet. | N/A
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 | 3x Artemis | Player gains 3 Artemis Fighter on active planet. | N/A
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 | 5x Artemis | Player gains 5 Artemis Fighter on active planet. | N/A
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 | 1x Apollo | Player gains 1 Apollo Fighter on active planet. | N/A
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 | 3x Apollo | Player gains 3 Apollo Fighter on active planet. | N/A
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 | 5x Apollo | Player gains 5 Apollo Fighter on active planet. | N/A
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 | 1x Hermes | Player gains 1 Hermes Probe on active planet. | N/A
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 | 3x Hermes | Player gains 3 Hermes Probe on active planet. | N/A
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 | 5x Hermes | Player gains 5 Hermes Probe on active planet. | N/A
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 | 1x Helios | Player gains 1 Helios Satellite on active planet. | N/A
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 | 3x Helios | Player gains 3 Helios Satellite on active planet. | N/A
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 | 5x Helios | Player gains 5 Helios Satellite on active planet. | N/A
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 | 1x Atlas | Player gains 1 Atlas Cargo on active planet. | N/A
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 | 3x Atlas | Player gains 3 Atlas Cargo on active planet. | N/A
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 | 5x Atlas | Player gains 5 Atlas Cargo on active planet. | N/A
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 | 1x Hercules | Player gains 1 Hercules Cargo on active planet. | N/A
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 | 3x Hercules | Player gains 3 Hercules Cargo on active planet. | N/A
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 | 5x Hercules | Player gains 5 Hercules Cargo on active planet. | N/A
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 | 1x Dionysus | Player gains 1 Dionysus Recycler on active planet. | N/A
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 | 3x Dionysus | Player gains 3 Dionysus Recycler on active planet. | N/A
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 | 5x Dionysus | Player gains 5 Dionysus Recycler on active planet. | N/A
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 | 1x Charon | Player gains 1 Charon Transport on active planet. | N/A
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 | 1x Poseidon | Player gains 1 Poseidon Cruiser on active planet. | N/A
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 | 3x Poseidon | Player gains 3 Poseidon Cruiser on active planet. | N/A
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 | 5x Poseidon | Player gains 5 Poseidon Cruiser on active planet. | N/A
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 | 1x Athena | Player gains 1 Athena Battleship on active planet. | N/A
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 | 3x Athena | Player gains 3 Athena Battleship on active planet. | N/A
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 | 5x Athena | Player gains 5 Athena Battleship on active planet. | N/A
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 | 1x Ares | Player gains 1 Ares Bomber on active planet. | N/A
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 | 3x Ares | Player gains 3 Ares Bomber on active planet. | N/A
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 | 5x Ares | Player gains 5 Ares Bomber on active planet. | N/A
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 | 1x Hades | Player gains 1 Hades Battleship on active planet. | N/A
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 | 3x Hades | Player gains 3 Hades Battleship on active planet. | N/A
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 | 5x Hades | Player gains 5 Hades Battleship on active planet. | N/A
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 | 1x Prometheus | Player gains 1 Prometheus Destroyer on active planet. | N/A
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 | 3x Prometheus | Player gains 3 Prometheus Destroyer on active planet. | N/A
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 | 5x Prometheus | Player gains 5 Prometheus Destroyer on active planet. | N/A
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 | Mine Droid | Player gains 1 Mine Droid on active planet. | N/A
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 | Crew Droid | Player gains 1 Crew Droid on active planet. | N/A
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 | Build Droid | Player gains 1 Build Droid on active planet. | N/A
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 | Lab Droid | Player gains 1 Lab Droid on active planet. | N/A
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 | 1x Missile Battery | Player gains 1 Missile Battery on active planet. | N/A
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 | 3x Missile Battery | Player gains 3 Missile Battery on active planet. | N/A
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 | 5x Missile Battery | Player gains 5 Missile Battery on active planet. | N/A
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 | 1x Laser Cannon | Player gains 1 Laser Cannon on active planet. | N/A
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 | 3x Laser Cannon | Player gains 3 Laser Cannon on active planet. | N/A
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 | 5x Laser Cannon | Player gains 5 Laser Cannon on active planet. | N/A
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 | 1x Pulse Cannon | Player gains 1 Pulse Cannon on active planet. | N/A
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 | 3x Pulse Cannon | Player gains 3 Pulse Cannon on active planet. | N/A
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 | 5x Pulse Cannon | Player gains 5 Pulse Cannon on active planet. | N/A
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 | 1x Particle Cannon | Player gains 1 Particle Cannon on active planet. | N/A
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 | 3x Particle Cannon | Player gains 3 Particle Cannon on active planet. | N/A
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 | 5x Particle Cannon | Player gains 5 Particle Cannon on active planet. | N/A
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 | 1x Gauss Cannon | Player gains 1 Gauss Cannon on active planet. | N/A
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 | 3x Gauss Cannon | Player gains 3 Gauss Cannon on active planet. | N/A
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 | 5x Gauss Cannon | Player gains 5 Gauss Cannon on active planet. | N/A
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 | 1x Plasma Cannon | Player gains 1 Plasma Cannon on active planet. | N/A
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 | 3x Plasma Cannon | Player gains 3 Plasma Cannon on active planet. | N/A
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 | 5x Plasma Cannon | Player gains 5 Plasma Cannon on active planet. | N/A
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 | Basic Android | Player gains 1 Basic Android on active planet. | N/A
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 | Terraform Planet | Allows player to Terraform once on active planet. | N/A
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 | Ship Synergist | Player produces ships at a 25% faster rate on all planets. | 24 Hours
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 | Defense Synergist | Player produces defenses at a 25% faster rate on all planets. | 24 Hours
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 | Cargo Magnus | All Cargo Ships hold 25% more resources. | 24 Hours
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 | Recycler Magnus | All Dionysus Recyclers hold 25% more resources. | 24 Hours
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 | Armor Amp | Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
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 | Weapon Amp | Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
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 | Shield Amp | Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
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 | Jet Augment | Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
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 | Pulse Augment | Player gains temporary +1 to Pulse Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
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 | Warp Augment | Player gains temporary +1 to Warp Drive Tech level on all planets. Tech will reset to previous level at end of duration. | 24 Hours
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