AI Tech
From Starfleet Commander
Revision as of 10:08, 8 December 2009 by 66.68.88.138 (talk) (→Effect: unconfirmed, but if Zeus needs 12 it must exist and I assume it follows the pattern.)
Artificial Intelligence runs the mainframes that control your fleets. Improved AI allows you to operate more fleets with greater efficiency.
Effect
The number of fleets you can send out at once is equal to your AI Tech level + 1.
Level | Ore | Crystal | Hydrogen | Fleets |
---|---|---|---|---|
1 | 0 | 400 | 600 | 2 |
2 | 0 | 800 | 1,200 | 3 |
3 | 0 | 1,600 | 2,400 | 4 |
4 | 0 | 3,200 | 4,800 | 5 |
5 | 0 | 6,400 | 9,600 | 6 |
6 | 0 | 12,800 | 19,200 | 7 |
7 | 0 | 25,600 | 38,400 | 8 |
8 | 0 | 51,200 | 76,800 | 9 |
9 | 0 | 102,400 | 153,600 | 10 |
10 | 0 | 204,800 | 307,200 | 11 |
11 | 0 | 406,600 | 614,400 | 12 |
12 | 0 | 813,200 | 1,228,800 | 13 |
Dependencies
Requires
- Research Lab (level 1)
Required For
- Crew Droid (level 2)
- Build Droid (level 4)
- Lab Droid (level 6)
- Advanced Research Communications Network (level 8)
- Foundry (level 10)
- Zeus Class (Level 12)