AI Tech
From Starfleet Commander
Revision as of 19:27, 22 January 2010 by 64.190.174.242 (talk) (→Effect: fixed crystal cost for levels 11 & 12)
Artificial Intelligence runs the mainframes that control your fleets. Improved AI allows you to operate more fleets with greater efficiency.
Effect
The number of fleets you can send out at once is equal to your AI Tech level + 1.
Level | Ore | Crystal | Hydrogen | Fleets |
---|---|---|---|---|
1 | 0 | 400 | 600 | 2 |
2 | 0 | 800 | 1,200 | 3 |
3 | 0 | 1,600 | 2,400 | 4 |
4 | 0 | 3,200 | 4,800 | 5 |
5 | 0 | 6,400 | 9,600 | 6 |
6 | 0 | 12,800 | 19,200 | 7 |
7 | 0 | 25,600 | 38,400 | 8 |
8 | 0 | 51,200 | 76,800 | 9 |
9 | 0 | 102,400 | 153,600 | 10 |
10 | 0 | 204,800 | 307,200 | 11 |
11 | 0 | 409,600 | 614,400 | 12 |
12 | 0 | 819,200 | 1,228,800 | 13 |
Dependencies
Requires
- Research Lab (level 1)
Required For
- Crew Droid (level 2)
- Build Droid (level 4)
- Lab Droid (level 6)
- Advanced Research Communications Network (level 8)
- Foundry (level 10)
- Zeus Class (Level 12)