Difference between revisions of "Starfleet Hired Guns"
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[[File:SFC_hired_guns_logo.jpg|right|360px]] | [[File:SFC_hired_guns_logo.jpg|right|360px]] | ||
− | + | '''Starfleet Commander Hired Guns''' comes with Conquest speeds (one-third the flight and build times of Starfleet Commander Original), and introduces new missions, new quests, new ships, new techs, new buildings, new territories, and new mechanics. | |
− | |||
+ | Starfleet Commander Hired Guns launched 2013-12-05 19:00 UTC. | ||
The URL is: http://guns.playstarfleet.com/ | The URL is: http://guns.playstarfleet.com/ | ||
− | The following ships | + | == Ships and Defenses == |
+ | |||
+ | In Hired Guns you’ll not only find six new ships in the game, but you’ll find new methods of acquiring and building and ships. The first notable change you’ll find is that some ships belong exclusively to certain races to build. | ||
+ | |||
+ | Human players can build the following ships on their planets: | ||
[[File:Icon_regen_solar_satellite.png|32px|link=Genesis Solar Satellite]] | [[File:Icon_regen_solar_satellite.png|32px|link=Genesis Solar Satellite]] | ||
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[[File:prometheus_class.png|32px|link=Prometheus Class Destroyer]] | [[File:prometheus_class.png|32px|link=Prometheus Class Destroyer]] | ||
− | Krug: | + | Alien ships can exclusively be built on [[alien space docks]], or must be stole with [[tritons]] from [[NPCs]] or other players. |
+ | |||
+ | Krug ships: | ||
[[File:mantus.png|32px|link=Mantus Class Fighter]] | [[File:mantus.png|32px|link=Mantus Class Fighter]] | ||
[[File:empusa.png|32px|link=Empusa Class Fighter]] | [[File:empusa.png|32px|link=Empusa Class Fighter]] | ||
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[[File:hades_class.png|32px|link=Hades Class Battleship]] | [[File:hades_class.png|32px|link=Hades Class Battleship]] | ||
[[File:thanatos.png|32px|link=Thanatos Class Destroyer]] | [[File:thanatos.png|32px|link=Thanatos Class Destroyer]] | ||
− | <br/>Urcath: | + | <br/>Urcath ships: |
[[File:vortex.png|32px|link=Vortex Class Fighter]] | [[File:vortex.png|32px|link=Vortex Class Fighter]] | ||
[[File:curetes.png|32px|link=Curetes Class Cruiser]] | [[File:curetes.png|32px|link=Curetes Class Cruiser]] | ||
Line 39: | Line 45: | ||
[[File:ares_class.png|32px|link=Ares Class Bomber]] | [[File:ares_class.png|32px|link=Ares Class Bomber]] | ||
[[File:roaming_planet.png|32px|link=Hephaestus Class Attack Platform]] | [[File:roaming_planet.png|32px|link=Hephaestus Class Attack Platform]] | ||
− | <br/>Seekers: | + | <br/>Seekers ships: |
[[File:magnon.png|32px|link=Artemis Class Fighter]] | [[File:magnon.png|32px|link=Artemis Class Fighter]] | ||
[[File:erebus.png|32px|link=Erebus Class Fighter]] | [[File:erebus.png|32px|link=Erebus Class Fighter]] | ||
Line 46: | Line 52: | ||
[[File:zeus_class.png|32px|link=Zeus Class]] | [[File:zeus_class.png|32px|link=Zeus Class]] | ||
− | + | ||
+ | Note that the ship types are slightly misleading. [[Urcath]] and [[Krug]] [[NPCs]] will spawn with any ship types regardless of race, and [[Seeker]] [[NPCs]] in Hired Guns spawn with no ships at all. | ||
+ | |||
+ | == Contestable Territories == | ||
+ | |||
+ | == Battle Mechanics == | ||
+ | |||
+ | == Newbie Protection == | ||
+ | |||
+ | == Non-battle Mechanics Changes == | ||
+ | |||
+ | == Other Mechanics == | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | You can read the pre-launch announcement here: http://forum.playstarfleet.com/index.php?topic=20514.0 | ||
[[Category:Universes]] | [[Category:Universes]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Hired Guns]] | [[Category:Hired Guns]] |
Revision as of 15:25, 13 May 2015
Starfleet Commander Hired Guns comes with Conquest speeds (one-third the flight and build times of Starfleet Commander Original), and introduces new missions, new quests, new ships, new techs, new buildings, new territories, and new mechanics.
Starfleet Commander Hired Guns launched 2013-12-05 19:00 UTC.
The URL is: http://guns.playstarfleet.com/
Ships and Defenses
In Hired Guns you’ll not only find six new ships in the game, but you’ll find new methods of acquiring and building and ships. The first notable change you’ll find is that some ships belong exclusively to certain races to build.
Human players can build the following ships on their planets:
Alien ships can exclusively be built on alien space docks, or must be stole with tritons from NPCs or other players.
Krug ships:
Urcath ships:
Seekers ships:
Note that the ship types are slightly misleading. Urcath and Krug NPCs will spawn with any ship types regardless of race, and Seeker NPCs in Hired Guns spawn with no ships at all.
Contestable Territories
Battle Mechanics
Newbie Protection
Non-battle Mechanics Changes
Other Mechanics
You can read the pre-launch announcement here: http://forum.playstarfleet.com/index.php?topic=20514.0