Difference between revisions of "Starfleet Hired Guns"

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[[File:SFC_hired_guns_logo.jpg|right|360px]]
 
[[File:SFC_hired_guns_logo.jpg|right|360px]]
  
Pre-launch announcement: http://forum.playstarfleet.com/index.php?topic=20514.0
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'''Starfleet Commander Hired Guns''' comes with Conquest speeds (one-third the flight and build times of Starfleet Commander Original), and introduces new missions, new quests, new ships, new techs, new buildings, new territories, and new mechanics.
  
Went live: 2013-12-05 19:00
 
  
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Starfleet Commander Hired Guns launched 2013-12-05 19:00 UTC.
 
The URL is: http://guns.playstarfleet.com/
 
The URL is: http://guns.playstarfleet.com/
  
The following ships are available:
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== Ships and Defenses ==
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In Hired Guns you’ll not only find six new ships in the game, but you’ll find new methods of acquiring and building and ships. The first notable change you’ll find is that some ships belong exclusively to certain races to build.
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Human players can build the following ships on their planets:
  
 
[[File:Icon_regen_solar_satellite.png|32px|link=Genesis Solar Satellite]]
 
[[File:Icon_regen_solar_satellite.png|32px|link=Genesis Solar Satellite]]
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[[File:prometheus_class.png|32px|link=Prometheus Class Destroyer]]
 
[[File:prometheus_class.png|32px|link=Prometheus Class Destroyer]]
  
Krug:
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Alien ships can exclusively be built on [[alien space docks]], or must be stole with [[tritons]] from [[NPCs]] or other players.
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Krug ships:
 
[[File:mantus.png|32px|link=Mantus Class Fighter]]
 
[[File:mantus.png|32px|link=Mantus Class Fighter]]
 
[[File:empusa.png|32px|link=Empusa Class Fighter]]
 
[[File:empusa.png|32px|link=Empusa Class Fighter]]
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[[File:hades_class.png|32px|link=Hades Class Battleship]]
 
[[File:hades_class.png|32px|link=Hades Class Battleship]]
 
[[File:thanatos.png|32px|link=Thanatos Class Destroyer]]
 
[[File:thanatos.png|32px|link=Thanatos Class Destroyer]]
<br/>Urcath:
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<br/>Urcath ships:
 
[[File:vortex.png|32px|link=Vortex Class Fighter]]
 
[[File:vortex.png|32px|link=Vortex Class Fighter]]
 
[[File:curetes.png|32px|link=Curetes Class Cruiser]]
 
[[File:curetes.png|32px|link=Curetes Class Cruiser]]
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[[File:ares_class.png|32px|link=Ares Class Bomber]]
 
[[File:ares_class.png|32px|link=Ares Class Bomber]]
 
[[File:roaming_planet.png|32px|link=Hephaestus Class Attack Platform]]
 
[[File:roaming_planet.png|32px|link=Hephaestus Class Attack Platform]]
<br/>Seekers:
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<br/>Seekers ships:
 
[[File:magnon.png|32px|link=Artemis Class Fighter]]
 
[[File:magnon.png|32px|link=Artemis Class Fighter]]
 
[[File:erebus.png|32px|link=Erebus Class Fighter]]
 
[[File:erebus.png|32px|link=Erebus Class Fighter]]
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[[File:zeus_class.png|32px|link=Zeus Class]]
 
[[File:zeus_class.png|32px|link=Zeus Class]]
  
All ships can be built by players, but alien ships require alien techs and can only be built on an alien space dock (a territory).
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Note that the ship types are slightly misleading. [[Urcath]] and [[Krug]] [[NPCs]] will spawn with any ship types regardless of race, and [[Seeker]] [[NPCs]] in Hired Guns spawn with no ships at all.
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== Contestable Territories ==
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== Battle Mechanics ==
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== Newbie Protection ==
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== Non-battle Mechanics Changes ==
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== Other Mechanics ==
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You can read the pre-launch announcement here: http://forum.playstarfleet.com/index.php?topic=20514.0
  
 
[[Category:Universes]]
 
[[Category:Universes]]
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
 
[[Category:Hired Guns]]
 
[[Category:Hired Guns]]

Revision as of 15:25, 13 May 2015

SFC hired guns logo.jpg

Starfleet Commander Hired Guns comes with Conquest speeds (one-third the flight and build times of Starfleet Commander Original), and introduces new missions, new quests, new ships, new techs, new buildings, new territories, and new mechanics.


Starfleet Commander Hired Guns launched 2013-12-05 19:00 UTC. The URL is: http://guns.playstarfleet.com/

Ships and Defenses

In Hired Guns you’ll not only find six new ships in the game, but you’ll find new methods of acquiring and building and ships. The first notable change you’ll find is that some ships belong exclusively to certain races to build.

Human players can build the following ships on their planets:

Icon regen solar satellite.png Icon stealth probe class.png Hermes class.png Solar satellite.png Artemis class.png Atlas class.png Apollo class.png Zagreus.png Charon class.png Hercules class.png Dionysus class.png Poseidon class.png Carmanor.png Gaia class.png Athena class.png Triton.png Prometheus class.png

Alien ships can exclusively be built on alien space docks, or must be stole with tritons from NPCs or other players.

Krug ships: Mantus.png Empusa.png Typhon.png Hades class.png Thanatos.png
Urcath ships: Vortex.png Curetes.png Moros.png Ares class.png Roaming planet.png
Seekers ships: Magnon.png Erebus.png Cirrus.png Pallas.png Zeus class.png


Note that the ship types are slightly misleading. Urcath and Krug NPCs will spawn with any ship types regardless of race, and Seeker NPCs in Hired Guns spawn with no ships at all.

Contestable Territories

Battle Mechanics

Newbie Protection

Non-battle Mechanics Changes

Other Mechanics

You can read the pre-launch announcement here: http://forum.playstarfleet.com/index.php?topic=20514.0