Difference between revisions of "Inactive players"

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(Some newbies lose more ships that way...)
 
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A player who does not log in to the game for 7 days becomes inactive, labelled (i) on the galaxy page. Inactive players can be attacked by all, regardless of newbie protection or [[Diplomacy Mode]]. After 28 days, the label changes to (I) and after 35 days an inactive player risks deletion.
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A player who does not log in to the game for 7 days (and who has not switched into [[Vacation Mode]]) becomes '''inactive''', labeled (i) on the [[Galaxy Screen]].
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Unless they are protected by a [[Neutrality Marker]], inactive players can be attacked by all, regardless of [[newbie protection]] or [[Diplomacy Mode]].
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After 21 days, the label changes to (I) and after 30 days an inactive player risks deletion; although, again, an account in p-mode will not be deleted until the neutrality expires.
  
Raiding an inactive is considered one of the safest forms of raiding, as they have a decreased chance of coming online to [[Fleet save]], [[Group Defend]], etc.
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[[Raiding]] an inactive is considered to be relatively safe, as they have a decreased chance of coming online to [[Fleet / Resource Saving|Fleet save]], [[Group Defend]], etc.
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However:
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* Keep in mind that an inactive player's [[defenses]] '''will still defend''' the planet.  Make sure to [[Espionage_Tech#Espionage_Number|use enough probes]] to get an accurate picture of the target's [[ships]] and defenses (and preferably [[technologies]]).
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* Someone who is [[Community|buddied or allied]] with the inactive player may group defend them. This is a common tactic, especially using [[Oracle]]s, to do a [[Terminology|Ninja Defense]].
  
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Although older [[The Universes|universes]] award [[DSP]] to attackers who destroy inactives’ ships in battle (and vice-versa; the inactive account accumulates DSP for ships attackers lose in the process), since [[Nova]], battles with inactives no longer award DSP (to either side).
  
****Keep in mind that an Inactive Player's defenses '''will still defend''' the planet. If you plan on raiding an Inactive Player's planet, know what you are going against and plan accordingly. Sending a few Hermes Class Probes will tell you what the planet offers in resources as well as defense.
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[[Category:Game Mechanics]]
Remember the 5 P's. '''Proper Planning Prevents Poor Performance.'''
 

Latest revision as of 08:16, 10 March 2014

A player who does not log in to the game for 7 days (and who has not switched into Vacation Mode) becomes inactive, labeled (i) on the Galaxy Screen. Unless they are protected by a Neutrality Marker, inactive players can be attacked by all, regardless of newbie protection or Diplomacy Mode. After 21 days, the label changes to (I) and after 30 days an inactive player risks deletion; although, again, an account in p-mode will not be deleted until the neutrality expires.

Raiding an inactive is considered to be relatively safe, as they have a decreased chance of coming online to Fleet save, Group Defend, etc. However:

Although older universes award DSP to attackers who destroy inactives’ ships in battle (and vice-versa; the inactive account accumulates DSP for ships attackers lose in the process), since Nova, battles with inactives no longer award DSP (to either side).