Colony
A colony is a new planet created by a Gaia Class Colony Ship. Each colony allows a player to establish a new set of mines, buildings, defenses, etc., just like they have on their homeworld. Colonies share crew points and research with their homeworld. A player may have up to 8 colonies in addition to their homeworld.
A new colony has a random number of fields assigned when it is colonized as described below. A user can abandon a planet and then recolonize it to possibly change the number of fields on the colony.
Temperature of a colony has no effect on anything.
The closer the colony is to spot 1, they more energy it will gain from Solar Arrays. The further away from spot 1, the more hydrogen it will gain from Hydrogen Synthesizers.
Planet Sizes
Planet sizes are first determined using a normal distribution, based on a mean and standard deviation (see table blow) which are both determined by what planet slot is being colonized. If the Gaussian random number generator returns a value outside of 1 standard deviation away from the mean in either direction (which occurs roughly 32% of the time) instead a uniformly distributed random number between 40 and 320 is used. No planet larger than 320 or smaller than 40 may exist.
Planet Slot | Mean Size | Standard Deviation |
1 | 64 | 16 |
2 | 58 | 15 |
3 | 73 | 14 |
4 | 173 | 65 |
5 | 167 | 72 |
6 | 155 | 73 |
7 | 144 | 29 |
8 | 140 | 27 |
9 | 159 | 30 |
10 | 101 | 22 |
11 | 98 | 18 |
12 | 105 | 22 |
13 | 110 | 50 |
14 | 84 | 42 |
15 | 101 | 48 |
NOTE: The Gaia Class Colony Ship is automatically destroyed in the process of creating a Colony.