Energy Tech
From Starfleet Commander
Revision as of 14:17, 7 July 2010 by 99.231.41.67 (talk)
Energy Technology is the science of power. It allows you to build more advanced structures, as well as increasing the output of your nuclear power plants.
Costs
Level | Ore | Crystal | Hydrogen |
---|---|---|---|
1 | 0 | 800 | 400 |
2 | 0 | 1,600 | 800 |
3 | 0 | 3,200 | 1,600 |
4 | 0 | 6,400 | 3,200 |
5 | 0 | 12,800 | 6,400 |
6 | 0 | 25,600 | 12,800 |
7 | 0 | 51,200 | 25,600 |
8 | 0 | 102,400 | 51,200 |
9 | 0 | 204,800 | 102,400 |
10 | 0 | 409,600 | 204,800 |
11 | 0 | 819,200 | 409,200 |
* Further upgrades are possible. With each level the costs double.
Dependencies
Requirements
Research Lab 1 | |
Energy Tech |
Required For
- Jet Drive (level 1)
- Pulse Drive (level 1)
- Laser Turret (level 1)
- Laser Tech (level 2)
- Nuclear Power Plant (level 3)
- Pulse Cannon (level 3)
- Shield Tech (level 3)
- Particle Tech (level 4)
- FTL Tech (level 5)
- Lab Droid (level 5)
- Gauss Cannon (level 6)
- Plasma Tech (level 8)
- Zeus Class (level 11)