Difference between revisions of "Armor Tech"
From Starfleet Commander
Jump to navigationJump to searchAdams Quinn (talk | contribs) |
m (→See Also) |
||
Line 57: | Line 57: | ||
*[[Hull Rating]] | *[[Hull Rating]] | ||
[[Category:Technology]] | [[Category:Technology]] | ||
− | |||
− |
Latest revision as of 09:58, 20 January 2012
Armor Tech improves the material that your ships' and defenses' hulls are made of. Each level researched increases their hull rating by 10%.
Costs
Level | Ore | Crystal | Hydrogen | Effect* |
---|---|---|---|---|
1 | 1,000 | 0 | 0 | 10% |
2 | 2,000 | 0 | 0 | 20% |
3 | 4,000 | 0 | 0 | 30% |
4 | 8,000 | 0 | 0 | 40% |
5 | 16,000 | 0 | 0 | 50% |
6 | 32,000 | 0 | 0 | 60% |
7 | 64,000 | 0 | 0 | 70% |
8 | 128,000 | 0 | 0 | 80% |
9 | 256,000 | 0 | 0 | 90% |
10 | 512,000 | 0 | 0 | 100% |
11 | 1,024,000 | 0 | 0 | 110% |
12 | 2,048,000 | 0 | 0 | 120% |
13 | 4,096,000 | 0 | 0 | 130% |
14 | 8,192,000 | 0 | 0 | 140% |
* Effect is a percentage of the base Hull Rating.
Further upgrades are possible. With each level the costs double and the effect increases by 10%.
Dependencies
Requirements
- Research Lab (Level 2)
Required For
- Apollo Class (Level 2)
- Charon Class (Level 2)
- Hephaestus Class (Level 12)