Difference between revisions of "Talk:Diplomacy Mode"

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There should be a time limit put onto (d) mode as you get players expanding into your system and gaining a foothold and you can't do anything about it. then they come out with a massive fleet.
 
There should be a time limit put onto (d) mode as you get players expanding into your system and gaining a foothold and you can't do anything about it. then they come out with a massive fleet.
They do however have a disadvantage losing up to 25% of [[Diplomacy Mode|resources]] initially.
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They do however have a disadvantage losing a minimum of 25% of [[Diplomacy Mode|resources]] initially.
 
== Diplomacy Mode ==
 
== Diplomacy Mode ==
  
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This may be good for some and not for others, however, really bad for the programmers who have to find a way to add such to all the servers that the game is running on.  I would think the programmers will, more than likely, leave things as they are...which is fine.
 
This may be good for some and not for others, however, really bad for the programmers who have to find a way to add such to all the servers that the game is running on.  I would think the programmers will, more than likely, leave things as they are...which is fine.
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Ignore me.
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== Attacking while in Diplomacy ==
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If I understand the article correctly, it is possible to send an attack fleet before entering diplomacy mode. After 24 hours you enter diplomacy mode - so what happens to your attack fleet? Does it still attack?
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* You can be attacked while going into diplomacy and the attack will complete even if you're all the way in before it arrives. I would guess the same would be true for your own attacks, but why would you send an attack that's over 24 hours? [[User:Silver Gate Squadron|Silver Gate Squadron]] 14:58, 23 June 2010 (UTC)
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*<S> You can't attack while going into diplomacy mode and can't toggle it if your attacking someone --[[User:Phil Sutherland|Phil Sutherland]] 15:04, 23 June 2010 (UTC)</S>
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*''  You might want to check that, Phil. I just tried to toggle diplo while I had attacks out and it did let me do it. [[User:Silver Gate Squadron|Silver Gate Squadron]] 16:16, 15 July 2010 (UTC) ''
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== Colony Creation in Diplomacy Mode ==
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I cannot find a reference stating whether or not a new colony may be created while diplomacy mode is both toggled and in full effect. I have checked "Colonies" and "Diplomacy Mode" but neither section contained an answer. I know that while  in Diplomacy Mode - to any degree - a player cannot take an aggressive/hostile action against any player owned planet (espionage, missile attack, fleet attack,etc.). Is colony founding under a nuetral flag legal? Thanks. [[User:JazeVangal|JazeVangal]] 09:29, 16 July 2010 (UTC)
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*'' Yes, you can found colonies while in d-mode. [[User:Silver Gate Squadron|Silver Gate Squadron]] 16:15, 15 July 2010 (UTC) ''

Latest revision as of 17:40, 12 January 2011

There should be a time limit put onto (d) mode as you get players expanding into your system and gaining a foothold and you can't do anything about it. then they come out with a massive fleet. They do however have a disadvantage losing a minimum of 25% of resources initially.

Diplomacy Mode

There could have been several levels of Diplomacy. Each level could provide more protection and cost more. An idea of the levels follows:

  • (s) Self-Diplomatic Before an attack, diplomatic proceedings must fail. No cost.
  • (d) Diplomatic 1 Game Government checks planet(s). Low cost.
  • (D) Diplomatic 2 Game Government constantly patrols planet(s). Medium cost
  • (g) Diplomatic 3 Game government diploys small fleet to planet(s). High cost.
  • (G) Diplomatic 4 Game government stations on planet(s). Very high cost.

There has to be punishments also given if caught attacking a low level diplomatic planet(s) caught by the Game Government patrols.

This may be good for some and not for others, however, really bad for the programmers who have to find a way to add such to all the servers that the game is running on. I would think the programmers will, more than likely, leave things as they are...which is fine.

Ignore me.

Attacking while in Diplomacy

If I understand the article correctly, it is possible to send an attack fleet before entering diplomacy mode. After 24 hours you enter diplomacy mode - so what happens to your attack fleet? Does it still attack?

  • You can be attacked while going into diplomacy and the attack will complete even if you're all the way in before it arrives. I would guess the same would be true for your own attacks, but why would you send an attack that's over 24 hours? Silver Gate Squadron 14:58, 23 June 2010 (UTC)
  • You can't attack while going into diplomacy mode and can't toggle it if your attacking someone --Phil Sutherland 15:04, 23 June 2010 (UTC)
  • You might want to check that, Phil. I just tried to toggle diplo while I had attacks out and it did let me do it. Silver Gate Squadron 16:16, 15 July 2010 (UTC)

Colony Creation in Diplomacy Mode

I cannot find a reference stating whether or not a new colony may be created while diplomacy mode is both toggled and in full effect. I have checked "Colonies" and "Diplomacy Mode" but neither section contained an answer. I know that while in Diplomacy Mode - to any degree - a player cannot take an aggressive/hostile action against any player owned planet (espionage, missile attack, fleet attack,etc.). Is colony founding under a nuetral flag legal? Thanks. JazeVangal 09:29, 16 July 2010 (UTC)