Difference between revisions of "Talk:Diplomacy Mode"

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== Colony Creation in Diplomacy Mode ==
 
== Colony Creation in Diplomacy Mode ==
  
I cannot find a reference stating whether or not a new colony may be created while diplomacy mode is both toggled and in full effect. I have checked "Colonies" and "Diplomacy Mode" but neither section contained an answer. I know that while  in Diplomacy Mode - to any degree - a player cannot take an aggressive/hostile action against any player owned planet (espionage, missile attack, fleet attack,etc.). Is colony founding under a nuetral flag legal? Thanks.
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I cannot find a reference stating whether or not a new colony may be created while diplomacy mode is both toggled and in full effect. I have checked "Colonies" and "Diplomacy Mode" but neither section contained an answer. I know that while  in Diplomacy Mode - to any degree - a player cannot take an aggressive/hostile action against any player owned planet (espionage, missile attack, fleet attack,etc.). Is colony founding under a nuetral flag legal? Thanks. [[User:JazeVangal|JazeVangal]] 09:29, 16 July 2010 (UTC)
 
 
 
*'' Yes, you can found colonies while in d-mode. [[User:Silver Gate Squadron|Silver Gate Squadron]] 16:15, 15 July 2010 (UTC) ''
 
*'' Yes, you can found colonies while in d-mode. [[User:Silver Gate Squadron|Silver Gate Squadron]] 16:15, 15 July 2010 (UTC) ''

Latest revision as of 17:40, 12 January 2011

There should be a time limit put onto (d) mode as you get players expanding into your system and gaining a foothold and you can't do anything about it. then they come out with a massive fleet. They do however have a disadvantage losing a minimum of 25% of resources initially.

Diplomacy Mode

There could have been several levels of Diplomacy. Each level could provide more protection and cost more. An idea of the levels follows:

  • (s) Self-Diplomatic Before an attack, diplomatic proceedings must fail. No cost.
  • (d) Diplomatic 1 Game Government checks planet(s). Low cost.
  • (D) Diplomatic 2 Game Government constantly patrols planet(s). Medium cost
  • (g) Diplomatic 3 Game government diploys small fleet to planet(s). High cost.
  • (G) Diplomatic 4 Game government stations on planet(s). Very high cost.

There has to be punishments also given if caught attacking a low level diplomatic planet(s) caught by the Game Government patrols.

This may be good for some and not for others, however, really bad for the programmers who have to find a way to add such to all the servers that the game is running on. I would think the programmers will, more than likely, leave things as they are...which is fine.

Ignore me.

Attacking while in Diplomacy

If I understand the article correctly, it is possible to send an attack fleet before entering diplomacy mode. After 24 hours you enter diplomacy mode - so what happens to your attack fleet? Does it still attack?

  • You can be attacked while going into diplomacy and the attack will complete even if you're all the way in before it arrives. I would guess the same would be true for your own attacks, but why would you send an attack that's over 24 hours? Silver Gate Squadron 14:58, 23 June 2010 (UTC)
  • You can't attack while going into diplomacy mode and can't toggle it if your attacking someone --Phil Sutherland 15:04, 23 June 2010 (UTC)
  • You might want to check that, Phil. I just tried to toggle diplo while I had attacks out and it did let me do it. Silver Gate Squadron 16:16, 15 July 2010 (UTC)

Colony Creation in Diplomacy Mode

I cannot find a reference stating whether or not a new colony may be created while diplomacy mode is both toggled and in full effect. I have checked "Colonies" and "Diplomacy Mode" but neither section contained an answer. I know that while in Diplomacy Mode - to any degree - a player cannot take an aggressive/hostile action against any player owned planet (espionage, missile attack, fleet attack,etc.). Is colony founding under a nuetral flag legal? Thanks. JazeVangal 09:29, 16 July 2010 (UTC)