Difference between revisions of "Shield Tech"

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     <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Crystal</td>
 
     <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Crystal</td>
 
     <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Hydrogen</td>
 
     <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Hydrogen</td>
     <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Weapons Boost</td>
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     <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Shields Boost</td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
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</table>
 
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''* Effect is a percentage of the base Armor rating. Further upgrades are possible. With each level the costs double and the effect increases by 10%.''
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''* Effect is a percentage of the base Shields rating. Further upgrades are possible. With each level the costs double and the effect increases by 10%.''
  
 
==Dependencies==
 
==Dependencies==

Revision as of 18:13, 8 September 2009

Shield tech.png

Shield Tech allows your ships to take more punishment in battle. Each level researched will increase the shields on your ships and defenses by 10%.

Costs and Effect

Level Ore Crystal Hydrogen Shields Boost
1 200 600 0 10%
2 400 1,200 0 20%
3 800 2,400 0 30%
4 1,600 4,800 0 40%
5 3,200 9,600 0 50%
6 6,400 19,200 0 60%
7 12,800 38,400 0 70%
8 25,600 76,800 0 80%
9 51,200 153,600 0 90%
10 102,400 307,200 0 100%

* Effect is a percentage of the base Shields rating. Further upgrades are possible. With each level the costs double and the effect increases by 10%.

Dependencies

See Also