Difference between revisions of "Shield Tech"
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<td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Crystal</td> | <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Crystal</td> | ||
<td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Hydrogen</td> | <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Hydrogen</td> | ||
− | <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;"> | + | <td align="right" bgcolor="#000000" style="color:#CCC; padding:5px;">Shields Boost</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</table> | </table> | ||
− | ''* Effect is a percentage of the base | + | ''* Effect is a percentage of the base Shields rating. Further upgrades are possible. With each level the costs double and the effect increases by 10%.'' |
==Dependencies== | ==Dependencies== |
Revision as of 18:13, 8 September 2009
Shield Tech allows your ships to take more punishment in battle. Each level researched will increase the shields on your ships and defenses by 10%.
Costs and Effect
Level | Ore | Crystal | Hydrogen | Shields Boost |
1 | 200 | 600 | 0 | 10% |
2 | 400 | 1,200 | 0 | 20% |
3 | 800 | 2,400 | 0 | 30% |
4 | 1,600 | 4,800 | 0 | 40% |
5 | 3,200 | 9,600 | 0 | 50% |
6 | 6,400 | 19,200 | 0 | 60% |
7 | 12,800 | 38,400 | 0 | 70% |
8 | 25,600 | 76,800 | 0 | 80% |
9 | 51,200 | 153,600 | 0 | 90% |
10 | 102,400 | 307,200 | 0 | 100% |
* Effect is a percentage of the base Shields rating. Further upgrades are possible. With each level the costs double and the effect increases by 10%.
Dependencies
- Energy Tech (Level 3)
- Research Lab (Level 6)