Difference between revisions of "Mines"

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Mines are your basic resource production units in Starfleet Commander. You start off by building them, and then they pay you a certain amount of resources per hour. You can get more resources by leveling them up, or by assigning workers to them.  
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[[Image:mining_facility.png|right|300px]]
  
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Mines are your basic resource production units in [http://apps.facebook.com/starfleet_commander Starfleet Commander]. You start off by building them, and then they pay you a certain amount of resources per hour. You can increase production by increasing their level and by assigning [[workers]] to them.
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Note: Even without mines, each planet produces 20 ore and 10 crystal each hour. No hydrogen is produced until you build a [[Hydrogen Synthesizer]].
  
 
== Ore Mine ==
 
== Ore Mine ==
The ore mine is the first that most Commanders will build. Ore is the most plentiful resource in the game, and the one you'll use to build most of your buildings and ships.
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The [[Ore Mine]] produces ore, the most plentiful resource. Ore is an essential resource for the construction of ships, defenses, buildings, and most technologies. You can assign [[workers]] (human or droid) to an Ore Mine to increase its resource production. For more information, including detailed costs, energy use, and production, see the [[Ore Mine]] page.
Resource Stat Table: Metal Mine
 
Metal Mine
 
 
Level   Metal Cost Crystal Cost   Energy Use Production Value
 
1 60 15 11 33
 
2 90 22 25 72
 
3 135 33 40 119
 
4 202 50 59 175
 
5 303 75 81 241
 
6 455 113 107 318
 
7 683 170 137 409
 
8 1.025 256 172 514
 
9 1.537 384 213 636
 
10 2.306 576 260 778
 
11 3.459 864 314 941
 
12 5.189 1.297 377 1.129
 
13 7.784 1.946 449 1.346
 
14 11.677 2.919 532 1.594
 
15 17.515 4.378 627 1.879
 
16 26.273 6.568 736 2.205
 
17 39.410 9.852 860 2.577
 
18 59.115 14.778 1.001 3.002
 
19 88.673 22.168 1.163 3.486
 
20 133.010 33.252 1.346 4.036
 
21 199.515 49.878 1.555 4.662
 
22 299.273 74.818 1.791 5.372
 
23 448.909 112.227 2.060 6.178
 
24 673.364 168.341 2.364 7.091
 
25 1.010.046 252.511 2.709 8.126
 
26 1.515.070 378.767 3.099 9.296
 
27 2.272.605 568.151 3.540 10.619
 
28 3.408.907 852.226 4.038 12.113
 
29 5.113.361 1.278.340 4.601 13.800
 
30 7.670.042 1.917.510 5.235 15.704
 
31 11.505.063 2.876.265 5.951 17.850
 
32 17.257.595 4.314.398 6.757 20.269
 
33 25.886.392 6.471.598 7.665 22.992
 
34 38.829.589 9.707.397 8.687 26.058
 
35 58.244.384 14.561.096 9.836 29.507
 
36 87.366.576 21.841.644 11.129 33.385
 
37 131.049.864 32.762.466 12.582 37.744
 
 
 
NOTE: Information in this table is based solely on the formulas found on this page.
 
  
NOTE2: In the above figures reference should be made to 'game hours', particularly on servers with increased speed.
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== Crystal Mine ==
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The [[Crystal Mine]] produces crystal. Most ships, defenses, buildings, and technologies require crystal. You can assign [[workers]] (human or droid) to a Crystal Mine to increase its resource production. For more information, including detailed costs, energy use, and production, see the [[Crystal Mine]] page.
  
*All Numbers are rounded down except for "Energy Use", which is rounded up in order to maintain accuracy with the tested in-game values. Not all in-game values were tested.
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== Hydrogen Synthesizer ==
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The [[Hydrogen Synthesizer]] produces Hydrogen, the rarest and most valuable resource. Hydrogen is used in many advanced ships, defenses, buildings, and technologies. Hydrogen is also consumed as fuel when moving ships. You can assign [[workers]] (human or droid) to a Hydrogen Synthesizer to increase its resource production. For more information, including detailed costs, energy use, and production, see the [[Hydrogen Synthesizer]] page.
  
{| {{table}}
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== Energy ==
| align="center" style="background:#f0f0f0;"|'''Level'''
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[[Energy]] is the source of power for mines. Unlike ore, crystal, or hydrogen, energy is persistent and cannot be stored and spent at a later time. Energy will become "insufficient" if the mines or synthesizer on a planet are upgraded beyond the energy production capabilities of that planet. Because mines require energy to run, insufficient energy will cause resource production to be less than full capacity. Energy is provided by the [[Solar Array]], [[Nuclear Power Plant]], and [[Helios Class Solar Satellite]].
| align="center" style="background:#f0f0f0;"|'''Metal Cost'''
 
| align="center" style="background:#f0f0f0;"|'''Crystal Cost'''
 
| align="center" style="background:#f0f0f0;"|'''Energy Use'''
 
| align="center" style="background:#f0f0f0;"|'''Production Value'''
 
|-
 
| 1||60||15||11||33
 
|-
 
| 2||90||22||25||72
 
|-
 
| 3||135||33||40||119
 
|-
 
| 4||202||50||59||175
 
|-
 
| 5||303||75||81||241
 
|-
 
| 6||455||113||107||318
 
|-
 
| 7||683||170||137||409
 
|-
 
| 8||1.025||256||172||514
 
|-
 
| 9||1.537||384||213||636
 
|-
 
| 10||2.306||576||260||778
 
|-
 
| 11||3.459||864||314||941
 
|-
 
| 12||5.189||1.297||377||1.129
 
|-
 
| 13||7.784||1.946||449||1.346
 
|-
 
| 14||11.677||2.919||532||1.594
 
|-
 
| 15||17.515||4.378||627||1.879
 
|-
 
| 16||26.273||6.568||736||2.205
 
|-
 
| 17||39.41||9.852||860||2.577
 
|-
 
| 18||59.115||14.778||1.001||3.002
 
|-
 
| 19||88.673||22.168||1.163||3.486
 
|-
 
| 20||133.01||33.252||1.346||4.036
 
|-
 
| 21||199.515||49.878||1.555||4.662
 
|-
 
| 22||299.273||74.818||1.791||5.372
 
|-
 
| 23||448.909||112.227||2.06||6.178
 
|-
 
| 24||673.364||168.341||2.364||7.091
 
|-
 
| 25||1.010.046 ||252.511||2.709||8.126
 
|-
 
| 26||1.515.070 ||378.767||3.099||9.296
 
|-
 
| 27||2.272.605 ||568.151||3.54||10.619
 
|-
 
| 28||3.408.907 ||852.226||4.038||12.113
 
|-
 
| 29||5.113.361 ||1.278.340 ||4.601||13.8
 
|-
 
| 30||7.670.042 ||1.917.510 ||5.235||15.704
 
|-
 
| 31||11.505.063 ||2.876.265 ||5.951||17.85
 
|-
 
| 32||17.257.595 ||4.314.398 ||6.757||20.269
 
|-
 
| 33||25.886.392 ||6.471.598 ||7.665||22.992
 
|-
 
| 34||38.829.589 ||9.707.397 ||8.687||26.058
 
|-
 
| 35||58.244.384 ||14.561.096 ||9.836||29.507
 
|-
 
| 36||87.366.576 ||21.841.644 ||11.129||33.385
 
|-
 
| 37||131.049.864 ||32.762.466 ||12.582||37.744
 
|-
 
|
 
|}
 
  
== Solar Plant ==
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Note: While the [[Helios Class Solar Satellite]] is often the most cost effective method of increasing energy output on a planet, it should be done with caution. The Helios Class Solar Satellite is a ship, and it is capable of being destroyed during an [[attack]]. If a Helios Class Solar Satellite is destroyed, it will no longer produce energy.
  
The power plant produces the electricity that powers your mines. Electricity in Starfleet Commander is persistent, you don't gain it hourly and you don't use it up to build things like you do other resources.
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== See Also ==
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* [[Resource|Resources]] — your empire's building blocks.
  
''Give concrete examples here''
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[[Category:Buildings]]

Latest revision as of 16:22, 12 April 2015

Mining facility.png

Mines are your basic resource production units in Starfleet Commander. You start off by building them, and then they pay you a certain amount of resources per hour. You can increase production by increasing their level and by assigning workers to them.

Note: Even without mines, each planet produces 20 ore and 10 crystal each hour. No hydrogen is produced until you build a Hydrogen Synthesizer.

Ore Mine

The Ore Mine produces ore, the most plentiful resource. Ore is an essential resource for the construction of ships, defenses, buildings, and most technologies. You can assign workers (human or droid) to an Ore Mine to increase its resource production. For more information, including detailed costs, energy use, and production, see the Ore Mine page.

Crystal Mine

The Crystal Mine produces crystal. Most ships, defenses, buildings, and technologies require crystal. You can assign workers (human or droid) to a Crystal Mine to increase its resource production. For more information, including detailed costs, energy use, and production, see the Crystal Mine page.

Hydrogen Synthesizer

The Hydrogen Synthesizer produces Hydrogen, the rarest and most valuable resource. Hydrogen is used in many advanced ships, defenses, buildings, and technologies. Hydrogen is also consumed as fuel when moving ships. You can assign workers (human or droid) to a Hydrogen Synthesizer to increase its resource production. For more information, including detailed costs, energy use, and production, see the Hydrogen Synthesizer page.

Energy

Energy is the source of power for mines. Unlike ore, crystal, or hydrogen, energy is persistent and cannot be stored and spent at a later time. Energy will become "insufficient" if the mines or synthesizer on a planet are upgraded beyond the energy production capabilities of that planet. Because mines require energy to run, insufficient energy will cause resource production to be less than full capacity. Energy is provided by the Solar Array, Nuclear Power Plant, and Helios Class Solar Satellite.

Note: While the Helios Class Solar Satellite is often the most cost effective method of increasing energy output on a planet, it should be done with caution. The Helios Class Solar Satellite is a ship, and it is capable of being destroyed during an attack. If a Helios Class Solar Satellite is destroyed, it will no longer produce energy.

See Also