Difference between revisions of "Armor Tech"

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(expanded table)
Line 49: Line 49:
 
*[[Apollo Class]] (Level 2)
 
*[[Apollo Class]] (Level 2)
 
*[[Charon Class]] (Level 2)
 
*[[Charon Class]] (Level 2)
 +
*[[Hephaestus Class]] (Level 12)
  
 
==See Also==
 
==See Also==

Revision as of 02:59, 2 March 2010

Armor tech.png

Armor Tech improves the material that your ships' and defenses' hulls are made of. Each level researched increases their hull rating by 10%.

Costs

Level Ore Crystal Hydrogen Effect*
1 1,000 0 0 10%
2 2,000 0 0 20%
3 4,000 0 0 30%
4 8,000 0 0 40%
5 16,000 0 0 50%
6 32,000 0 0 60%
7 64,000 0 0 70%
8 128,000 0 0 80%
9 256,000 0 0 90%
10 512,000 0 0 100%
11 1,024,000 0 0 110%
12 2,048,000 0 0 120%
13 4,096,000 0 0 130%
14 8,192,000 0 0 140%

* Effect is a percentage of the base Hull Rating.

Further upgrades are possible. With each level the costs double and the effect increases by 10%.

Dependencies

Requirements

Required For

See Also