Energy Tech
From Starfleet Commander
Revision as of 19:00, 30 July 2009 by Bluefroggaming (talk | contribs)
Energy Technology is the science of power. It allows you to build more advanced structures, as well as increasing the output of your fusion generators.
Costs
Level | Ore | Crystal | Hydrogen |
1 | 0 | 800 | 400 |
2 | 0 | 1,600 | 800 |
3 | 0 | 3,200 | 1,600 |
4 | 0 | 6,400 | 3,200 |
5 | 0 | 12,800 | 6,400 |
6 | 0 | 25,600 | 12,800 |
7 | 0 | 51,200 | 25,600 |
8 | 0 | 102,400 | 51,200 |
9 | 0 | 204,800 | 102,400 |
10 | 0 | 409,600 | 204,800 |
Dependencies
Requirements
- Research Lab (level 1)
Required For
- Jet Drive (level 1)
- Pulse Drive (level 1)
- Laser Turret (level 1)
- Laser Tech (level 2)
- Fusion Generator (level 3)
- Pulse Cannon (level 3)
- Shield Tech (level 3)
- Particle Tech (level 4)
- FTL Tech (level 5)
- Gauss Cannon (level 6)
- Plasma Tech (level 8)