Helios Class Solar Satellite

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Solar satellite.png

The solar satellite is a stationary ship that orbits the planet on which it was built, beaming back down energy. A cheap alternative to the Solar Plant and Nuclear Power Plant, it provides energy for a good price.

The major disadvantage to a solar satellite is its vulnerability. Since it is stationary, it cannot be fleet saved. It also takes very little firepower to kill, and every ship in the game has rapid fire against it, making it one of the easiest ships in the game to destroy.

Statistics

Energy Production

The energy produced by a solar satellite is based on the amount of solar energy received by the planet. This is reflected by the planetary temperature. The more solar energy, the hotter the planet. Thus the output of a solar satellite can be computed from the maximum temperature of the planet, using the following equation:

Output =   0.25 * Maximum Temperature   + 20

Note that the farther a planet is away from the sun, the cooler it tends to be. Thus solar satellites around planets farther from the sun (e.g. the higher numbered planets) tend to have lower energy output. For instance, a planet 1 in a solar system may yield 41 power from its solar satellites whereas a planet 15 could produce only 8 (these are examples). Obviously, solar satellites produce the same amount of energy for each satellite independent of how many satellites you already have in orbit.

Cost

Time Ore Crystal Hydrogen
00:24:00 0 2,000 500

Specifications

Hull
Rating
Shield
Rating
Weapons
Rating
Cargo
Capacity
Base
Speed
Hydrogen
Consumption
Production
200 1 1 0 0 0 Varies

Rapid Fire

Others Versus This Ship
Zeus Class link x 1250
Artemis Class link x 5
Poseidon Class link x 5
Hades Class link x 5
Hercules Class link x 5
Atlas Class link x 5
Athena Class link x 5
Ares Class link x 5
Gaia Class link x 5
Dionysus Class link x 5
Apollo Class link x 5
Prometheus Class link x 5

Requirements

Shipyard Level 1