Energy Tech
From Starfleet Commander
Revision as of 02:07, 17 October 2009 by 69.249.43.115 (talk) (Updated the obsolete term "fusion generator" to the current/correct "nuclear power plant".)
Energy Technology is the science of power. It allows you to build more advanced structures, as well as increasing the output of your Nuclear Power Plants.
Costs
Level | Ore | Crystal | Hydrogen |
1 | 0 | 800 | 400 |
2 | 0 | 1,600 | 800 |
3 | 0 | 3,200 | 1,600 |
4 | 0 | 6,400 | 3,200 |
5 | 0 | 12,800 | 6,400 |
6 | 0 | 25,600 | 12,800 |
7 | 0 | 51,200 | 25,600 |
8 | 0 | 102,400 | 51,200 |
9 | 0 | 204,800 | 102,400 |
10 | 0 | 409,600 | 204,800 |
Dependencies
Requirements
- Research Lab (level 1)
Required For
- Jet Drive (level 1)
- Pulse Drive (level 1)
- Laser Turret (level 1)
- Laser Tech (level 2)
- Nuclear Power Plant (level 3)
- Pulse Cannon (level 3)
- Shield Tech (level 3)
- Particle Tech (level 4)
- FTL Tech (level 5)
- Gauss Cannon (level 6)
- Plasma Tech (level 8)