Difference between revisions of "Shipyard"

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#Missile Turret
 
#Missile Turret
 
#Laser Turret
 
#Laser Turret
 +
#Pulse Cannon
 +
#Particle Cannon
 +
#Gauss Cannon
 +
#Plasma Turret
  
 
==Dependencies==
 
==Dependencies==

Revision as of 01:41, 8 September 2009

Shipyard.png

The Shipyard is the building where your ships and defenses are built. The speed of the building is dependent on the unit cost and the level of the Shipyard. The following equation determines the time:


Time(hours) =
Ore Cost + Crystal Cost
2500 * (1+Shipyard Level)


Usage

Ships and defenses are built in a queue based on the order in which they were submitted. Once you've added a ship or defense to the queue it cannot be stopped or paused and work will continue on it until complete, thus ships and defenses are less often used to resource save than research and buildings.

To add a unit to the queue, simply visit the proper page (Shipyard for ships and Defense for Defenses) and put in the amount of each unit you wish to build. Units will build in the same order you see them in the page, so if you wish to build them in a different order it may help to place them one at a time.

Required For

Ships

  1. Hermes Class Probe
  2. Atlas Class Cargo
  3. Artemis Class Fighter
  4. Poseidon Class Fighter

Defenses

  1. Missile Turret
  2. Laser Turret
  3. Pulse Cannon
  4. Particle Cannon
  5. Gauss Cannon
  6. Plasma Turret

Dependencies

Requirements

Required For