Difference between revisions of "Inactive players"
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− | A player who does not log in to the game for 7 days becomes inactive, labelled (i) on the [[ | + | A player who does not log in to the game for 7 days becomes inactive, labelled (i) on the [[Galaxy Screen]]. Inactive players can be attacked by all, regardless of [[newbie protection]] or [[Diplomacy Mode]]. After 21 days, the label changes to (I) and after 30 days an inactive player risks deletion. |
[[Raiding]] an inactive is considered to be relatively safe, as they have a decreased chance of coming online to [[Fleet / Resource Saving|Fleet save]], [[Group Defend]], etc. | [[Raiding]] an inactive is considered to be relatively safe, as they have a decreased chance of coming online to [[Fleet / Resource Saving|Fleet save]], [[Group Defend]], etc. |
Revision as of 19:12, 5 April 2012
A player who does not log in to the game for 7 days becomes inactive, labelled (i) on the Galaxy Screen. Inactive players can be attacked by all, regardless of newbie protection or Diplomacy Mode. After 21 days, the label changes to (I) and after 30 days an inactive player risks deletion.
Raiding an inactive is considered to be relatively safe, as they have a decreased chance of coming online to Fleet save, Group Defend, etc.
- Keep in mind that an inactive player's defenses will still defend the planet.
- Someone who is buddied with the inactive player may group defend them. This is a common tactic, especially using Oracles, to do a Ninja Defense.