Difference between revisions of "Research Lab"

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[[Image:research_lab.png|right|200px]]
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The Research Lab is where you build new [[technologies]]. Generally technologies can do one of the following things:
 
 
 
*Improve existing items. For instance, upgrading [[weapons tech]] gives all of your ships 10% extra [[weapons rating]] in battle.
 
*Unlock new [[technologies]].
 
*Unlock new [[ships]], [[buildings]], and [[defenses]].
 
 
 
Some technologies have certain prerequisites, such as a certain level Research Lab or a certain level of another technology. They will not appear in your Research Lab until you've reached the requisite minimums.
 
 
 
{|
 
| __TOC__
 
|}
 
 
 
==Notes==
 
*You can only have '''one research project in progress at any given time''', regardless of how many labs you have. To take advantage of multiple research labs, you must research [[Advanced Research Communications Network]].
 
*Research can be canceled before completion for a full refund of resources.
 
*To research some technologies, a certain research lab level in the planet must be reached.
 
*Research labs can use only resources currently on the planet where the research is to be started.  
 
*To use resources from another planet for research, it must be transported from other planets to the planet with the research lab.
 
*To increase research speed, you need [[Lab Droids]] (2% per [[Lab Droid]]), or worker friends (4% per friend), or a [[scientist]] (25%).
 
*The number of workers that can be used depends on the research lab level. You may add one worker to a Lab, plus one extra worker for every 3 levels. (So a level 3, 4 or 5 Lab can have 2 workers, a level 6 may have 3, etc.)
 
 
 
==Costs==
 
{{DTableBegin}}
 
|-
 
{{DTableHeader}} | Level
 
{{DTableHeader}} | Ore
 
{{DTableHeader}} | Crystal
 
{{DTableHeader}} | Hydrogen
 
{{DTableHeader}} | Research Time %
 
{{DTableRow}}
 
  | 1 || 200 || 400 || 200 || 100.00
 
{{DTableRowAlt}}
 
  | 2 || 400 || 800 || 400 || 66.67
 
{{DTableRow}}
 
  | 3 || 800 || 1,600 || 800 || 50.00
 
{{DTableRowAlt}}
 
  | 4 || 1,600 || 3,200 || 1,600 || 40.00
 
{{DTableRow}}
 
  | 5 || 3,200 || 6,400 || 3,200 || 33.33
 
{{DTableRowAlt}}
 
  | 6 || 6,400 || 12,800 || 6,400 || 28.57
 
{{DTableRow}}
 
  | 7 || 12,800 || 25,600 || 12,800 || 25.00
 
{{DTableRowAlt}}
 
  | 8 || 25,600 || 51,200 || 25,600 || 22.22
 
{{DTableRow}}
 
  | 9 || 51,200 || 102,400 || 51,200 || 20.00
 
{{DTableRowAlt}}
 
  | 10 || 102,400 || 204,800 || 102,400 || 18.18
 
|}
 
 
 
==Research Time==
 
The time it takes to research a new technology is determined by the following formula:
 
 
 
<table>
 
<tr>
 
  <td style="padding:0px 10px">Time<sub>(hours)</sub>  =</td>
 
  <td style="padding:0px 10px">
 
  <table>
 
    <tr>
 
    <td style="border-bottom:2px solid #000; text-align:center">(Ore Cost + Crystal Cost) * (1 - Research Bonus%)</td>
 
    </tr>
 
    <tr>
 
    <td text-align:center>1000 * (1 + Research Lab Level)</td>
 
    </tr>
 
  </table>
 
  </td>
 
  </tr>
 
</table>
 
 
 
Where ''Research Bonus%'' is 0.02 per [[#Lab_Droid|Lab Droid]], 0.04 per worker friend, and 0.25 per Scientist assigned to your Research Lab.
 
 
 
Note: In Starfleet Extreme, the denominator is 2000 * (Research Lab Level + 1)
 
 
 
==Dependencies==
 
===Requires===
 
(none)
 
===Required For===
 
*[[Energy Tech]] (level 1)
 
*[[AI Tech]] (level 1)
 
*[[Jet Drive]] (level 1)
 
*[[Laser Tech]] (level 1)
 
*[[Armor Tech]] (level 2)
 
*[[Pulse Drive]] (level 2)
 
*[[Espionage Tech]] (level 3)
 
*[[Expedition Tech]] (level 3)
 
*[[Particle Tech]] (level 4)
 
*[[Plasma Tech]] (level 4)
 
*[[Weapons Tech]] (level 4)
 
*[[Shield Tech]] (level 6)
 
*[[FTL Tech]] (level 7)
 
*[[Warp Drive]] (level 7)
 
*[[Advanced Research Communications Network]] (level 10)
 
 
 
==See Also==
 
*[[Technologies]]
 
[[Category:Buildings]]
 

Revision as of 17:45, 12 June 2010

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