Difference between revisions of "Large Decoy"
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===Advantages=== | ===Advantages=== | ||
− | The Large Decoy is a special defense. It has no attack, only shield and hull. You may only have one Decoy per planet. | + | The Large Decoy is a special defense. It has no attack, only shield and hull. You may only have one Large Decoy per planet. |
Its primary purpose is to absorb hits from opposing attackers so your other defenses and ships do not. It can absorb large hits without taking hull damage, and even when damage gets through, its massive hull helps keep it alive. | Its primary purpose is to absorb hits from opposing attackers so your other defenses and ships do not. It can absorb large hits without taking hull damage, and even when damage gets through, its massive hull helps keep it alive. | ||
− | Nothing has rapid fire against the Decoy, so it is useful against [[Ares Class]] Bombers and [[Zeus Class]] Starbases. | + | Nothing has rapid fire against the Large Decoy, so it is useful against [[Ares Class]] Bombers and [[Zeus Class]] Starbases. |
===Disadvantages=== | ===Disadvantages=== |
Revision as of 02:54, 27 October 2009
Evaluation
Advantages
The Large Decoy is a special defense. It has no attack, only shield and hull. You may only have one Large Decoy per planet.
Its primary purpose is to absorb hits from opposing attackers so your other defenses and ships do not. It can absorb large hits without taking hull damage, and even when damage gets through, its massive hull helps keep it alive.
Nothing has rapid fire against the Large Decoy, so it is useful against Ares Class Bombers and Zeus Class Starbases.
Disadvantages
The Large Decoy is relatively expensive and has no attack value. Also if you have a lot of units, the odds of any attacks hitting the Large Decoy become small.
Cost
Ore | Crystal |
50,000 | 50,000 |
Stats
Shield | Hull |
10,000 | 10,000 |
Requirements
Shield Tech Lvl 6