Difference between revisions of "Diplomacy Mode"

From Starfleet Commander
Jump to navigationJump to search
m (add #1: paragraph 1: ", as well as create new Colonies" Add #2: paragraph 2: "," between "Now" & "in return for")
Line 4: Line 4:
  
 
== Mode Details ==
 
== Mode Details ==
In Diplomacy Mode, you cannot attack, launch interplanetary ballistic missiles at, or espionage other players and other players cannot attack, launch interplanetary ballistic missiles at, or espionage you because everyone is "Neutral" (See "Galaxy Screen" info on the [[Activity]] page of this wiki). You may transport/trade resources to or receive resources from other players and deploy/transport between your own planets, as well as create new [[Colonies]]. You may also harvest [[Debris]] Fields.
+
In Diplomacy Mode, you cannot attack, launch interplanetary ballistic missiles at, or espionage other players and other players cannot attack, launch interplanetary ballistic missiles at, or espionage you because everyone is "Neutral" (See "Galaxy Screen" info on the [[Activity]] page of this wiki). You may transport/trade resources to or receive resources from other players and deploy/transport between your own planets, as well as create new [[Colonies]]. ĤĤYou may also harvest [[Debris]] Fields.
  
 
Now, in return for the protection, you are taxed a percentage of all earnings (from mines, missions, etc.) while in Diplomacy Mode. The percentage is based on your Resources Spent Building [[Points]] (which are found by viewing the [[leader board]]).  
 
Now, in return for the protection, you are taxed a percentage of all earnings (from mines, missions, etc.) while in Diplomacy Mode. The percentage is based on your Resources Spent Building [[Points]] (which are found by viewing the [[leader board]]).  

Revision as of 08:22, 16 July 2010

Diplomacy Mode is a protection measure against attacks from other players that you can select or de-select for your whole account. In exchange for that your resource income gets taxed at a noticeable rate. For the balance of force you wont be able to drive attacks whilst in diplomacy mode. This mode is enabled and disabled with some delay using the Options page that is reachable via the lower menu.

If you have an emergency and need immediate protection from future attacks, vacation mode may be a better option.

Mode Details

In Diplomacy Mode, you cannot attack, launch interplanetary ballistic missiles at, or espionage other players and other players cannot attack, launch interplanetary ballistic missiles at, or espionage you because everyone is "Neutral" (See "Galaxy Screen" info on the Activity page of this wiki). You may transport/trade resources to or receive resources from other players and deploy/transport between your own planets, as well as create new Colonies. ĤĤYou may also harvest Debris Fields.

Now, in return for the protection, you are taxed a percentage of all earnings (from mines, missions, etc.) while in Diplomacy Mode. The percentage is based on your Resources Spent Building Points (which are found by viewing the leader board).

Resource Spent Tax
0-49,999 25%
50,000-99,999 50%
100,000+ 75%


You can also identify how much product you're being taxed by going to the Buildings page--compare the overall (post tax) production to the mine production:

Overall production.png Mine production.png
Overall Production Mine Production

Turning Diplomacy Mode on or off takes 24 hours. While toggling Diplomacy, you will remain in your current state for the 24 hours. So when turning it on, you will remain outside of Diplomacy Mode (and therefore able to be attacked) for 24 hours until it becomes effective. Attacks sent before Diplomacy Mode takes effect may still land afterward. If you abandon the planet that you initiated the task on before you enter diplomacy mode, diplomacy mode will be canceled.

While entering Diplomacy Mode (the 24 hour period before diplomacy mode is enabled) you may upgrade buildings, perform research, deploy, transport, and harvest. Espionage and attacks are not allowed.

Information

  • There is no time limit on Diplomacy Mode, however becoming inactive (i.e. not logging in for 7 days) will make you vulnerable to attack despite being in Diplomacy Mode until you become active again.
  • To enter or leave diplomacy mode, use the options link in the menu at the bottom of the game screen.
  • Diplomacy Mode is for the whole account, not individual planets.
  • The state of diplomacy mode is shown in the Galaxy tab, in the player column:
    • (d) indicates a player is in diplomacy mode.
    • (d!) indicates a player is in diplomacy and toggling out.
    • (!) indicates a player is toggling into diplomacy mode.
  • No annotation means they are not in diplomacy mode. The meaning of other flag letters can be found by clicking on the legend link near the bottom of the page.