Colonial Marines (AL≬ENS)
Colonial Marines (AL≬ENS) | ||||||||
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Alliance overview | ||||||||
Alliance Name: | Colonial Marines | |||||||
Alliance Tag: | AL≬ENS | |||||||
Genre: | Alien (franchise) | |||||||
Founded: | 2012-03-22 by Microfix Merlin | |||||||
Leader: | Hikaru Sulu | |||||||
Members: | 33 | |||||||
Recruiting: | Unknown | |||||||
Alliance stats | ||||||||
Alliance Rank: | Master Class | |||||||
Total | Average | |||||||
Overall: | 21 | 31 | ||||||
Building: | 20 | 32 | ||||||
Destroyed Ships: | 28 | 36 | ||||||
Fleet: | 17 | 28 | ||||||
Defense: | 18 | 32 | ||||||
Research: | 8 | 24 | ||||||
Crew: | 10 | 11 | ||||||
War records | ||||||||
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Last updated: 2013-10-6 | ||||||||
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The Colonial Marines (AL≬ENS) alliance are a space marine organization with members who are dedicated to the aspirations of the Colonial Marines from the Aliens movies, or with similar dedication to the Colonial forces in the tv-series of Battlestar Galactica. We are also dedicated supporters of all Star universes, like Stardrift Empires, StarTrek, Star Wars, Stargate and so on...
Mission
Our main purpose is having fun playing the game, and work together forming a strong alliance.
Prime directive
-We shall do the best we can with what we have!
Organization
Our alliance are highly structured, with a clear line in leadership and command structure.
Leadership
The Commander in Chief (CinC) is the leader of the alliance, and has the final words in all planning and actions taken by the alliance. He also has the power of solving disputes among the alliance members. In the absence of the leader, the appointed XO has these priviledges.
The high command (the admirality) is the high council of the alliance, and is responsible for giving the Leader advise in planning of task and actions for the greater good of all allinace members. The high command also appoint commanding officers and recomend rank promotions and decorations to officers according to achivements.
Chain of command
The chain of command structure is:
- Direct order from the Commander in Chief (CinC) or from the XO in the absence of the leader.
- Order issued from the high command (the admirality)
- Direct order from a commanding officer (CO) as quadrant leaders, galaxy leaders or special-task officers.
- Order from a higher ranked officer.
Note: A commanding officer can have lower rank than members under his command, this as the rank system is based on achivement and seniority in gameplay.
The High Command (Admirality)
- Commander in Chief ☆☆☆ (CinC)
- Hikaru Sulu
- Commanding Officer ☆☆ (CO)
- Mr Drax
- First Offiver ☆ (FO)
- Microfix Merlin
Communication officers
To make a solid communication chain inside our alliance, high command has appointed two commanding officers. The communication officers is responsible for setting up and maintain all communication lines among the members.
- First communication officer (1COM)
- Second communication officer (2COM)
Commanding officers
Since the game has 10 galaxies we divide them in to 2 quadrants, each with 5 galaxies. Each quadrant has a commanding officer (CO) and a first officer (FO), appointed by the high command. In some major galaxies there will also be a galaxy leader appointed.
Quadrant 1 (Galaxies 1 to 5)
CO =
FO =
Quadrant 2 (Galaxies 6 to 10)
CO =
FO =
Note: The quadrants is up for changes as game progresses.
Membership
All applications for membership is treated by the admiralty (high command).
Policies on inactive members
As a general rule all players marked inactive are open for attack, member or not.
Inactive members don't get kicked out immediately, they get a chance to come back.
If a member has got the big (I) he will be kicked out of the alliance.
All member are advised to delete former members from their buddy list, unless it's a personal friend.
Note: If you have a moon with an oracle it's wise to keep inactive buddies, cause you can set up a ninja as a group defense.
Code of conduct
Messages
Content of messages between other players, members of the alliance or not, should be civil! No members has in any situation permission to mention war as a way to solve disputes. War and threats about war should only come from the leaders. Any suggestion on fixing things by force should be discussed internal in the alliance, and not with others.
Espionage (Probing)
Excessive use of probing on players outside the alliance may be concidered harassment as stated in the game rules.
Probing of fellow members, or members of an alliance we have a NAP with, is NOT allowed, unless:
- the player is inactive
- the player has requested it
- you got an order from a commanding officer to do so.
Note: BREAKING OF THIS RULES IN ANY WAY, WILL HAVE CONSEQUENCES FOR THE INVOLVED MEMBERS.
Personnel
Officers ranks and insignias
The game only allow 10 ranks, so a mixed cut down ranking system is in place. The ranks are divided into 3 sections, with the flag officers as the high command (the admirality). Ranks are given by the high command after recommendations or by gameplay achivements.
Flag officers
Flag officers is the high command of the alliance. Also called the Admirality.
Line officers
Line officers are members with great gaming skills and has been given a command or special task.
Enlisted personnell
Not officers in rank and has no privileges in the forum or in the alliance.
Rank number | title | collar insignia | acronym | seniority | description | ||
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Flag officers | |||||||
1 | Commander in Chief | ☆☆☆ 3 gold stars | CinC | Grand Officer | The Commander in Chief (CinC), the leader of the alliance has this rank (a 5 stars admiral). If the leader step down from this position he gets a rank according to his gameplay achievements. | ||
2 | Commanding Officer | ☆☆ 2 gold stars | CO | Grand Officer | A Commanding Officer (CO) ... | ||
3 | First Officer | ☆ 1 gold stars | FO | Senior Officer | Fist Officer (FO) is the lowest rank of the admirality. Quadrant leaders and galaxy leaders usually has this rank. | ||
Line officers | |||||||
4 | Officer | ★★★ 3 silver stars | O | Officer | Most senior member get this rank after proving skills in gameplay and/or has a notable fleet size. This is the highest rank for players who wish to stay out of or leave the admirality to have no responsibility. | ||
5 | Junior Officer | ★★ 2 silver star | JO | Junior Officer | The rank of Junior Officer is the lowest officer rank, and the lowset rank for commanding officers(CO). A Junior Officer must have good skills in warfare and master the game fully. | ||
6 | Officer Candidate | ★ 1 silver star | OC | Grand Member | Candidates for an officer position in the alliance. | ||
Enlisted personnell | |||||||
7 | Senior Marine | ●●● 3 gold pipes | SM | Senior Member | Dedicated member of the alliance and highly skilled in gameplay. | ||
8 | Marine | ●● 2 gold pipes | M | Member | A regular member of the alliance. Out of newbie protection and skilled in gameplay. | ||
9 | Junior Marine | ● 1 gold pipes | JM | Junior Member | New member (newbie) who are known to the alliance or a member with low gamplay rank and activity. | ||
10 | Cadet | no insignia | CDT | not an officer or full member | Unknown player, new to the alliance or joined from other alliance. A newbie. |
Note: These are internal ranks and insignias for our alliance and are not to be confused with the in game ranking system.
Defense readiness condition (DEFCON)
Current DEFCON Level 4 |
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1 |
2 |
3 |
4 |
5 |
A defense readiness condition (DEFCON) is an alert posture used by the Colonial Marines alliance. It prescribes five graduated levels of readiness (or states of alert) for the Colonial Marines forces, and increase in severity from DEFCON 5 (least severe) to DEFCON 1 (most severe) to match varying military situations.
Operations
The DEFCON level is controlled primarily by the Commander in Chief and the Admirality, and each DEFCON level defines specific security, activation and response scenarios for the alliance members in question.
Levels
The five DEFCONs, their exercise terms, and their general descriptions are shown below.
Defense condition | Exercise term | Description | Readiness | Color |
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DEFCON 5 | SLEEPING BEAUTY | Lowest state of readiness | Normal readiness | Blue |
DEFCON 4 | DOUBLE O SEVEN | Increased intelligence watch and strengthened security measures | Above normal readiness | Green |
DEFCON 3 | WATCH YOUR BACK | Increase in force readiness above that required for normal readiness | Medium readiness | Yellow |
DEFCON 2 | ROLL CALL | Next step to galactic war | War readiness | Orange |
DEFCON 1 | FIRE AT WILL | Galactic war is imminent | Maximum readiness | Red |
Medals and awards
The following is a list of decorations, medals, ribbons and other awards of merit.
Ribbon bars
There are currently 4 single ribbons. All single ribbons are in general given to alliance members only, but exceptions can be made. Each ribbon can be awarded several times, and has 5 levels of merit: clear, bronze star, silver star, gold star and the alliance badge. The levels indicates the number of times the ribbon has bin rewarded. A clear ribbon = 1 time. A ribbon with a badge = 5 times or more. All single ribbons has the color of its name with a white center field.
Medals
There are currently 3 medals. All with neck ribbon and a matching single ribbon bar. All medals has 3 levels of merit, bronze, silver and gold. All medals can be given to players outside the alliance. It's possible to get multiple medals of the same level, no indications are used for this.
The Reconnaissance Medal Rewarded to players for finding targets that the alliance attacked successfully. Is a round medal, with an embossed probe ship. The ribbon is white with red and blue stripes on the edges. The level of merit is marked on the single ribbon with a round pipe in the selected metal.
The Medal of Honor Rewarded to retired members or other players who has contributed significant to the alliance. Shape as star with the alliance badge in front. The ribbon is lightblue with a white stripe on the edges. The level of merit is marked on the single ribbon with the alliance badge in the selected metal.
Other awards and decorations
The Wings of The Alliance Comes in 3 levels. Bronze is given to officers who have graduated from Cadet or Crewmen to Ensign. Silver to senior officers. Gold for senior officers or flag officers. The Gold Wing are earned by doing successful attacks. The wings is only rewarded to officers of the alliance.
The Broken Arrow Given to former members or players for treason against the alliance. Consists of a broke arrow made from yttrium, with a red pearl made of dark matter. It's contained in a protective glass container filled with deuterium. It's said that the pearl is connected to a remote detonator, and will create a black hole on detonation, but this has never been confirmed.
See also
- Colonial Marines (CM) — in the Starfleet Commander Original Universe.
- Colonial Marines (AL≬ENS) — in the Stardrift Empires game.
On Wikipedia
- Colonial Marines — references.
- Aliens: Colonial Marines Technical Manual — the guide.
- Alien (franchise) — about the Alien film series.