Difference between revisions of "Commanders"
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The Admiral is a grizzled veteran and master strategist. Hiring him increases your maximum Fleets by 1. This is equivalent to one extra level of [[AI Tech]]. | The Admiral is a grizzled veteran and master strategist. Hiring him increases your maximum Fleets by 1. This is equivalent to one extra level of [[AI Tech]]. | ||
+ | '''Costs:''' | ||
+ | |||
+ | 1 week: 10,000 credits | ||
+ | 3 months: 100,000 credits | ||
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+ | </tr> | ||
+ | </table> | ||
+ | ===Geologist=== | ||
+ | <table border="0"> | ||
+ | <tr> | ||
+ | <td>[[Image:geologist.png|100px]]</td> | ||
+ | <td> | ||
+ | The Geologist is an expert scientist skilled in finding valuable resources. Hiring him will increase your mine production by 10% on every planet. | ||
'''Costs:''' | '''Costs:''' | ||
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Revision as of 15:37, 29 October 2009
Commanders are special workers you can hire in Starfleet Commander using credits to improve your empire. They are found on the Store page. They currently consist of the following:
Admiral
The Admiral is a grizzled veteran and master strategist. Hiring him increases your maximum Fleets by 1. This is equivalent to one extra level of AI Tech. Costs: 1 week: 10,000 credits 3 months: 100,000 credits |