Difference between revisions of "Debris"
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− | Debris | + | Debris is left behind when ships are destroyed in [[combat]]. Whenever a ship is destroyed in battle, 30% of the [[ore]] and [[crystal]] used to construct the destroyed ship(s) remain floating in orbit around the planet as debris. Any [[hydrogen]] used to construct the ship(s) destroyed in the battle will be lost, and will not contribute to the debris. |
− | Debris can be harvested by [[Dionysus Class]] Recyclers | + | Debris can only be harvested by [[Dionysus Class]] Recyclers or, in Starfleet Commander Nova, [[Zagreus Class]] Recyclers on a [[harvest]] mission. |
− | + | Many attacks are intended solely for debris creation and subsequent harvesting by the attacker, as the resulting debris field from a battle can often contain more [[resources]] than the planet had available to the attacker as [[plunder]]. | |
− | + | When sending ships on Harvest missions, only [[Dionysus Class]] or, in Starfleet Commander Nova, [[Zagreus Class]] ships can hold resources from debris fields. Additional ships sent will not be able to hold debris. | |
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− | The moon will not consume the debris, i.e. the moon will form, but the debris is still there to be harvested. | + | Debris can also result in the creation of a [[moon]]: |
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+ | A moon is a celestial body formed from the debris of a large fleet that has been destroyed. For every 150,000 debris left behind after a battle, there is a 1% chance that a moon will be created. The maximum chance that a moon can be created is 20% (3,000,000 debris). The moon will not consume the debris, i.e. the moon will form, but the debris is still there to be harvested. Collecting the debris has no effect on moon formation, as any moon will be created immediately after the battle, and previous debris still in orbit does not increase the chance created by a new battle. | ||
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+ | Debris caused by a battle taking place around a [[Moon]] will be found adjacent to the associated planet, not the [[Moon]]. | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Latest revision as of 04:38, 20 October 2012
Debris is left behind when ships are destroyed in combat. Whenever a ship is destroyed in battle, 30% of the ore and crystal used to construct the destroyed ship(s) remain floating in orbit around the planet as debris. Any hydrogen used to construct the ship(s) destroyed in the battle will be lost, and will not contribute to the debris.
Debris can only be harvested by Dionysus Class Recyclers or, in Starfleet Commander Nova, Zagreus Class Recyclers on a harvest mission.
Many attacks are intended solely for debris creation and subsequent harvesting by the attacker, as the resulting debris field from a battle can often contain more resources than the planet had available to the attacker as plunder.
When sending ships on Harvest missions, only Dionysus Class or, in Starfleet Commander Nova, Zagreus Class ships can hold resources from debris fields. Additional ships sent will not be able to hold debris.
Debris can also result in the creation of a moon:
A moon is a celestial body formed from the debris of a large fleet that has been destroyed. For every 150,000 debris left behind after a battle, there is a 1% chance that a moon will be created. The maximum chance that a moon can be created is 20% (3,000,000 debris). The moon will not consume the debris, i.e. the moon will form, but the debris is still there to be harvested. Collecting the debris has no effect on moon formation, as any moon will be created immediately after the battle, and previous debris still in orbit does not increase the chance created by a new battle.
Debris caused by a battle taking place around a Moon will be found adjacent to the associated planet, not the Moon.