Difference between revisions of "Crystal Mine"
(Added see also link, and warehouse info) |
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Like the [[Ore Mine]] and the [[Hydrogen Synthesizer]], the Crystal Mine can have [[workers]] assigned to it and will produce extra crystal. | Like the [[Ore Mine]] and the [[Hydrogen Synthesizer]], the Crystal Mine can have [[workers]] assigned to it and will produce extra crystal. | ||
+ | Rather than producing in one lump sum every hour, mines produce resources continuously in Starfleet Commander, so you will see your resources update with every new page load. | ||
− | + | When you are nearing your Crystal storage limit, the resource counter in the top right of the [[interface]] will turn orange. When the counter is red, your mine will stop producing. In order to resume production, you must either use the Crystal, or build a [[Crystal Warehouse]] to increase capacity. | |
==Workers== | ==Workers== | ||
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==See Also== | ==See Also== | ||
+ | *[[Crystal Warehouse]] | ||
*[[Mines]] | *[[Mines]] | ||
*[[Ore Mine]] | *[[Ore Mine]] |
Revision as of 05:09, 19 January 2010
Crystal is the resource commonly used in electronics and a fundamental building block of ships, buildings, and research. It's more scarce and expensive to mine than ore.
Like the Ore Mine and the Hydrogen Synthesizer, the Crystal Mine can have workers assigned to it and will produce extra crystal.
Rather than producing in one lump sum every hour, mines produce resources continuously in Starfleet Commander, so you will see your resources update with every new page load.
When you are nearing your Crystal storage limit, the resource counter in the top right of the interface will turn orange. When the counter is red, your mine will stop producing. In order to resume production, you must either use the Crystal, or build a Crystal Warehouse to increase capacity.
Workers
One worker may be assigned to a mine from the beginning. Another is allowed with every three levels. So a level 3 mine may have 2 workers, a level 6 mine may have 3 workers, etc.
Workers able to work in the mine are:
Type | Production Increase |
---|---|
Mining Droid | 2% |
Basic Android | 4% |
Human Worker | 4% |
Cost, Energy Use, and Production by Level
X = Level
Ore Cost = floor( 30 * (1.6)^X )
Crystal Cost = floor( 15 * (1.6)^X )
Energy Use = floor( 10 * X * (1.1)^X ) + (1 if X > 1)
Production Value = floor( 20 * X * (1.1)^X )
Level | Ore Cost | Crystal Cost | Energy Use | Production Value |
---|---|---|---|---|
1 | 48 | 24 | 11 | 22 |
2 | 76 | 38 | 25 | 48 |
3 | 122 | 61 | 40 | 79 |
4 | 196 | 98 | 59 | 117 |
5 | 314 | 157 | 81 | 161 |
6 | 503 | 251 | 107 | 212 |
7 | 805 | 402 | 137 | 272 |
8 | 1,288 | 644 | 172 | 342 |
9 | 2,061 | 1,030 | 213 | 424 |
10 | 3,298 | 1,649 | 260 | 518 |
11 | 5,277 | 2,638 | 314 | 627 |
12 | 8,444 | 4,222 | 377 | 753 |
13 | 13,510 | 6,755 | 449 | 897 |
14 | 21,617 | 10,808 | 532 | 1,063 |
15 | 34,587 | 17,293 | 627 | 1,253 |
16 | 55,340 | 27,670 | 736 | 1,470 |
17 | 88,544 | 44,272 | 860 | 1,718 |
18 | 141,670 | 70,835 | 1,001 | 2,001 |
19 | 226,673 | 113,336 | 1,163 | 2,324 |
20 | 362,677 | 181,338 | 1,346 | 2,690 |
21 | 580,284 | 290,142 | 1,555 | 3,108 |
22 | 928,455 | 464,227 | 1,791 | 3,581 |
23 | 1,485,528 | 742,764 | 2,060 | 4,118 |
24 | 2,376,844 | 1,188,422 | 2,364 | 4,727 |
25 | 3,802,951 | 1,901,475 | 2,709 | 5,417 |
26 | 6,084,722 | 3,042,361 | 3,099 | 6,197 |
27 | 9,735,556 | 4,867,778 | 3,540 | 7,079 |
28 | 15,576,890 | 7,788,445 | 4,038 | 8,075 |
29 | 24,923,024 | 12,461,512 | 4,601 | 9,200 |
30 | 39,876,839 | 19,938,419 | 5,235 | 10,469 |
31 | 63,802,943 | 31,901,471 | 5,951 | 11,900 |
32 | 102,084,710 | 51,042,355 | 6,757 | 13,512 |
33 | 163,335,536 | 81,667,768 | 7,665 | 15,328 |
34 | 261,336,857 | 130,668,428 | 8,687 | 17,372 |
35 | 418,138,972 | 209,069,486 | 9,836 | 19,671 |
36 | 669,022,355 | 334,511,177 | 11,129 | 22,257 |
37 | 1,070,435,769 | 535,217,884 | 12,582 | 25,162 |
38 | 1,712,697,231 | 856,348,615 | 14,214 | 28,427 |
39 | 2,740,315,569 | 1,370,157,784 | 16,047 | 32,092 |
40 | 4,384,504,911 | 2,192,252,455 | 18,104 | 36,207 |