Difference between revisions of "User:Sgt Patriot/Sandbox1"

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# No member of either alliance shall probe or attack an active member of the other alliance. Inactives are fair game. Resources acquired from an inactive player will not be repaid if that player later becomes active.
 
# No member of either alliance shall probe or attack an active member of the other alliance. Inactives are fair game. Resources acquired from an inactive player will not be repaid if that player later becomes active.
# This Agreement does NOT require any member of AIG-SVK to defend any member of the other alliance or vice-versa.  This agreement is NOT a Mutual Defense Pact. Any defense offered to the other alliance is wholly and totally an individual decision by that member.
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# This Agreement heartily encourages NaP members to help all NaP members whenever and however possible. Any defense offered to other alliance member's is based on the individual's decision. This will only strengthen our allies and therefore strengthen our positions in the galaxy. And uplift Our Honor!
 
# This Agreement prohibits members of either alliance from participating with their allies in a group attack upon members of either alliance.  Any violation of this clause will constitute a violation of Clause 4.   
 
# This Agreement prohibits members of either alliance from participating with their allies in a group attack upon members of either alliance.  Any violation of this clause will constitute a violation of Clause 4.   
# All members of each alliance in this agreement shall abide by this Non-Aggression Pact or face expulsion from their alliance.  The failure of the alliance leadership to expel a member who knowingly violates this agreement will render this agreement void.  An attempt can be made by the Aggressor to make 125% reparations (of the losses) and formally apologize to the attacked as well as the Leader of both alliances in an attempt to show remorse.  This addresses the potential for people to be unaware that a NAP existed.  
+
# All members of each alliance in this agreement shall abide by this Non-Aggression Pact or face expulsion from their alliance.  The failure of the alliance leadership to expel a member who knowingly violates this agreement will render this agreement void.  An attempt can be made by the Aggressor to make 105% reparations (of the losses) and formally apologize to the attacked as well as the Leader of both alliances in an attempt to show remorse.  This addresses the potential for people to be unaware that a NAP existed.  
 
# All members of both alliances agree to the rules (written or implied) of Starfleet Commander by Blue Frog Gaming and shall not use loopholes in the rules to excuse dishonorable conduct. Any member of either alliance who becomes aware, or is aware, of any rules violations by any player in the game will immediately inform their alliance leadership and Blue Frog Gaming via a support ticket. The alliance leader or his/her designee will inform the other alliance leadership of the rules violation.
 
# All members of both alliances agree to the rules (written or implied) of Starfleet Commander by Blue Frog Gaming and shall not use loopholes in the rules to excuse dishonorable conduct. Any member of either alliance who becomes aware, or is aware, of any rules violations by any player in the game will immediately inform their alliance leadership and Blue Frog Gaming via a support ticket. The alliance leader or his/her designee will inform the other alliance leadership of the rules violation.
 
# This agreement will continue in force in perpetuity. Both parties agree that no hostile action will be taken by either party upon the other without 24 hours written notice to the leadership of the other alliance of the intent to revoke this agreement.
 
# This agreement will continue in force in perpetuity. Both parties agree that no hostile action will be taken by either party upon the other without 24 hours written notice to the leadership of the other alliance of the intent to revoke this agreement.

Revision as of 15:23, 8 June 2013

User:Sgt Patriot/Sandbox1
Alliance overview
Alliance Name: Imperial Andorian Klingon Coalition
Alliance Tag: AIG-SVK
Genre: Star Trek
Founded:
Leader:
Members: 28
Recruiting: Yes
Alliance stats
Alliance Rank: Animus Class
  Total Average
Overall: 48 46
Building: 41 45
Destroyed Ships: 48 52
Fleet: 45 43
Defense: 51 63
Research: 38 369
Crew: 56 68
War records
Wins Losses Draws
1 1 0
Last updated: 2013-06-8

The Way of the Warrior

Klingons who follow the Way of the Warrior, the belief system developed by Kahless the Unforgettable, value honor above all else. Warriors who die an honorable death are said to join Kahless, the first Klingon Emperor, in the Black Fleet in Sto-Vo-Kor, a paradise where battle and feasting can eternally be shared and won. They can even command a Black Fleet Ship in which they endlessly wage glorious combat, against worthy foes who have also entered the ranks of the dead.


About the Alliance

AIG-SVK


Highlights

  • Alliance with great camaraderie
  • Council of Officers that vote on key issues, currently lead by
  • Bi-annual Leadership elections.
  • Members help each other with advice and in-game assistance
  • "Ask the Experts" Q&A Forum that is always answered and never rejected with "go read the wiki!"
  • Not a newbie/training alliance; membership cut-off is rank 30k.

Our NAPs

We value Non-Aggression Pacts and honor them in perpetuity. The terms of our NAPs are as follows:

  1. No member of either alliance shall probe or attack an active member of the other alliance. Inactives are fair game. Resources acquired from an inactive player will not be repaid if that player later becomes active.
  2. This Agreement heartily encourages NaP members to help all NaP members whenever and however possible. Any defense offered to other alliance member's is based on the individual's decision. This will only strengthen our allies and therefore strengthen our positions in the galaxy. And uplift Our Honor!
  3. This Agreement prohibits members of either alliance from participating with their allies in a group attack upon members of either alliance. Any violation of this clause will constitute a violation of Clause 4.
  4. All members of each alliance in this agreement shall abide by this Non-Aggression Pact or face expulsion from their alliance. The failure of the alliance leadership to expel a member who knowingly violates this agreement will render this agreement void. An attempt can be made by the Aggressor to make 105% reparations (of the losses) and formally apologize to the attacked as well as the Leader of both alliances in an attempt to show remorse. This addresses the potential for people to be unaware that a NAP existed.
  5. All members of both alliances agree to the rules (written or implied) of Starfleet Commander by Blue Frog Gaming and shall not use loopholes in the rules to excuse dishonorable conduct. Any member of either alliance who becomes aware, or is aware, of any rules violations by any player in the game will immediately inform their alliance leadership and Blue Frog Gaming via a support ticket. The alliance leader or his/her designee will inform the other alliance leadership of the rules violation.
  6. This agreement will continue in force in perpetuity. Both parties agree that no hostile action will be taken by either party upon the other without 24 hours written notice to the leadership of the other alliance of the intent to revoke this agreement.
  7. NAPs will be reviewed every 6 months to see if they are delivering value / mutual assistance in some strategic or tactical way. This can be as basic as ongoing comms between members located near each other, or as entwined as joint operations against common enemies.

Membership

If requesting membership to the Imperial Andorian Klingon Coalition include the following.

  • Planet Location
  • Who Referred you
  • Any Prior Alliance

Inside The Alliance

Recruitment

The goal for the alliance is to be somewhere between 100 and 150 members. That seems to be the sweet-spot for alliance size any more than that becomes congested.

New recruits:

  • Must be above rank 25k.
  • Must have worked with you before
  • Must be known to you. An existing member effectively vouches for them.
  • Must have a reason for wanting to join.

When they apply, they provide that information. Failure to provide it results in a request to provide answers to those questions. Any one of the Officers handles a recruitment it depends on who is available and online and in the mood..

They're simple questions with simple answers. They don't need to have a profound justification. These conditions are what leads to the camaraderie we've developed in this alliance!

Rules

Some general guidelines. The rules are not intended to be onerous - some of these rules are general guidelines, some are hard & fast rules. It's pretty obvious, and it's pretty obvious that you'll be taken aside and talked to if you're doing something wrong. 99.95% of the players don't ever have that conversation.

  • Peace is acceptable to the Klingon Empire. NAPs WILL be honored and so will ceasefires. Warriors breaking either will be expected to make reparations to restore their honor.
  • Members cannot put unofficial NAPs in place at an alliance level. There is no way of tracking it. Members can however recommend a particular alliance and it will be investigated by the Officers and voted upon if the other side is willing.
  • If attacking a player, don't pound them into the ground. Hit them once and if they contact you asking you to stop, consider honoring the request. Help them back to their feet. You can make a friend this way and friends are better than enemies (trust me).
  • Show respect especially to those within the alliance. If responding with criticism to an idea, be positive & constructive! Not negative and destructive!!
    • If you can't suggest any alternative, then you probably don't have anything to criticize!
  • Respond not with nasty words to an enemy or a member of the alliance. Try rising above it and taking the moral high ground and reasoning with them.
    • If that doesn't work out, ignore them. No need to be a jerk to jerks!
  • Farming inactives is fine!
  • Attacking "active players" that have left their fleets at a planet is fine, since their warships shoot back it is indeed honorable conduct!
  • No Fleetsave = No Fleet. Don't come crying if you forget to FRS.
  • Play how you want. You want to be in d mode? Fine, no questions asked. No criticism given. There are more than enough Warrior Spirits to do the heavy-lifting and from time-to-time we all need to go into d.

Leadership

The Leadership comes up for re-election every 6 months. Anyone can become the Leader through hard-work and service to the alliance.

Officers

All Officers share the same duties, there are no people in charge of recruiting or diplomacy or this or that. No bureaucracy. The Officer dealing with an issue is in charge of that particular issue and it doesn't matter what it is about. The Officer presents his findings to the Council, the Council votes. A decision is made. Done.

Alliance Ranks

Ranks are not handed out by winning a popularity contest they are attributed by your hard work only and reflected by your Game Rank. End of story!

  • Rank >15,000: You're not in this alliance, but you can aspire to become a member:)
  • Rank <12,500: You're a Warrior, aka Suvwl' in Klingon.
  • Rank <10,000: You're a Corporal, aka Da' in Klingon.
  • Rank <7,500: You're a Sergeant, aka Bu' in Klingon.
  • Rank <5,000: You're a Lieutenant, aka Sogh in Klingon.
  • Rank <2,500: You're a Captain, aka HoD' in Klingon.
  • Rank <1,500: You're a Commander, aka La' in Klingon.
  • Rank <750: You're a Brigadier, aka Ech' in Klingon.
  • Aj': You're an Admiral, current Officer that serves the Alliance.
  • 'AjnI': You're the Grand Admiral, First Officer of the Devwl'
  • Devwl': The Leader, currently