Difference between revisions of "Teardown"

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(Rewrote entry for clarity)
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The Teardown function is accessed by clicking on the name of the building you want to tear down on the [[Buildings]] tab. This function allows you to tear down your buildings, one level at a time. Doing so costs a certain amount of resources (listed beside the Teardown button), and will free up 1 [[fields|field]] per building level torn down.
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The Teardown function is accessed by clicking on the name of the building you want to tear down on the [[Buildings]] tab. This function allows you to tear down your buildings, one level at a time. Doing so costs a certain amount of resources (listed beside the Teardown button), and will free up 1 [[fields|field]] per building level torn down. Tearing down a building that allows access to building something else will not allow you to continue to building that thing but will not remove those you have already built. For example, you need a Level 4 Shipyard to build a particle cannon. If you teardown to a level 3 shipyard, your existing particle cannons will remain but you will not be able to build any new ones.
  
 
*Note: Resources are not recovered by tearing down buildings.
 
*Note: Resources are not recovered by tearing down buildings.
  
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Revision as of 07:49, 24 February 2010

The Teardown function is accessed by clicking on the name of the building you want to tear down on the Buildings tab. This function allows you to tear down your buildings, one level at a time. Doing so costs a certain amount of resources (listed beside the Teardown button), and will free up 1 field per building level torn down. Tearing down a building that allows access to building something else will not allow you to continue to building that thing but will not remove those you have already built. For example, you need a Level 4 Shipyard to build a particle cannon. If you teardown to a level 3 shipyard, your existing particle cannons will remain but you will not be able to build any new ones.

  • Note: Resources are not recovered by tearing down buildings.