Talk:Crew Droid

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Revision as of 14:11, 9 January 2010 by Rlgraham99 (talk | contribs)
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I hope you don't mind I updated this record to reflect the changes today. -- ryan


I would love to get info on where and how to deploy a droid to work, crew droid seems to be only as unassigned, wether this is purpose, or not, is left unclear. --Dexxter

Crew Droid Should be able to do more.

It would make the building of crew droids more interesting if there was some risk reward built into it's use. Sure, if it stays undeployed, then you can run missions. But what if you could deploy it to a fleet and get attack and defence bonuses? And in turn, could lose them in a battle? This would allow people to level the playing field if fighting a higher ranked player or larger fleet. And crew assignments/un-assignments should not be instant. It should take time to deploy to a fleet, say, a couple hours. And of course they would need to be deployed to the colony that has the fleet, or the fleet needs to be deployed to the colony with the crew, in order to do that. This way, commanders must way out the consequences of deploying rather than just doing it the minute that an attacking fleet arrives. That's my 2 cents.

Llyyd


== Crew Droid Should be able to do more. == (2)

I totally agree with Llyyd. I found this information while searching for something for the Crew Droid to do. I hate useless people and the same with useless equipment. If we can not create a job for them in the game, then how about a recycle feature, or downgrade/upgrade feature (to make them another type of usefull droid). Thank you.

rlgraham99