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  • Not really needed it's easier to just access Tech with in the game to see what you need next and what it takes to get it. | - It's needed now. The in game Tech page is even harder to interpret than this.
    374 bytes (63 words) - 05:38, 13 April 2012

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  • == Tech tree. == The tech tree looks awesome. Thanks to whoever did that!
    412 bytes (65 words) - 02:03, 22 September 2011
  • ...ens available in this menu—Home, Fleets, Galaxy, Missions, Scans, Leaders, Tech, Messages, Alliances, Crew, and Quests— tend to be more outward-facing an ===Tech [[File:Tech Button.png|Tech]]===
    14 KB (2,262 words) - 22:10, 10 March 2014
  • ...e as being cleaned out in repeated attacks). By building out your resource tree early it can pay off for the rest of the game, but it will not be a truly " ...earch Lab though, because to get Jet Drive you first need Level 1 [[Energy Tech]], so research that first.
    11 KB (1,899 words) - 08:20, 18 September 2011
  • *2) Don't overlook your daily missions. As you go up research expedition tech at every level you get a new daily. *4) Keep your AI tech level equal to the number of colonies you have. AI Tech determines the number of fleet you can have doing stuff at the same time.
    15 KB (2,771 words) - 21:13, 31 July 2010
  • ||Research Particle Tech to level 2. ||Research Particle Tech to level 10.
    33 KB (3,804 words) - 01:32, 21 October 2013
  • Thank you for blocking that person, the one who vandal the [[Tech Tree]]. I was having hard time to undo it but I can't it said "undo can't be mad
    11 KB (1,974 words) - 01:07, 24 October 2010
  • *[[Das Techno Alliance (Das tech)]] *[[Squeaky Tree Frogs (TurtleB)]]
    17 KB (2,230 words) - 21:15, 21 May 2019