Difference between revisions of "Resource Vault Territory"

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[[File:resource_vault_territory_1.png|right]]
 
'''Resource Vault''' is a [[Starfleet Hired Guns]] territory.
 
'''Resource Vault''' is a [[Starfleet Hired Guns]] territory.
The Resource Vault Territory has a high number of resources that players will need to ferry off of the Territory (without using a fleet slot!).
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The Resource Vault Territory has a high number of resources that players collect from the territory directly: no cargo ships or fleet slot are required.
Players will need to level up the [[Extractor]] to remove the resources from the planet, level up [[Containment]] to raise the warehouse limit of the planet, and level up the Processor to reduce the amount of time it takes to ferry the resources back to their home planets.
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Players will need to level up the [[Extractor]] to remove the resources from the planet and level up the [[Processor]] to reduce the amount of time it takes to ferry the resources back to their home planets.
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Building [[Containment]] raises the warehouse limit of the planet, allowing more resources to be transferred at a time.
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Before any of the above buildings can be built, a [[Production Link]] must be built first.
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Every level of Production Link allows one more level each of Extractor, Containment, and Processor.
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Resource Vault is perhaps the most immediately useful territory in the universe as it is simply a source of resources.
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However, despite being a source of resources, the resources present cannot be used to build the territory's own buildings.
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The resources extracted must be transferred to the planet using the Processor/collect function, and resources for building up the territory's buildings must be transported to the territory in the usual way.
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[[Category:Hired Guns]]
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[[Category:Territory]]

Latest revision as of 05:06, 13 December 2013

Resource vault territory 1.png

Resource Vault is a Starfleet Hired Guns territory. The Resource Vault Territory has a high number of resources that players collect from the territory directly: no cargo ships or fleet slot are required. Players will need to level up the Extractor to remove the resources from the planet and level up the Processor to reduce the amount of time it takes to ferry the resources back to their home planets. Building Containment raises the warehouse limit of the planet, allowing more resources to be transferred at a time.

Before any of the above buildings can be built, a Production Link must be built first. Every level of Production Link allows one more level each of Extractor, Containment, and Processor.

Resource Vault is perhaps the most immediately useful territory in the universe as it is simply a source of resources. However, despite being a source of resources, the resources present cannot be used to build the territory's own buildings. The resources extracted must be transferred to the planet using the Processor/collect function, and resources for building up the territory's buildings must be transported to the territory in the usual way.