Difference between revisions of "Rapid Fire"

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(Created page with 'Rapid Fire is awesome.')
 
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Rapid Fire is awesome.
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Rapid Fire is a property of many ships. In [[Combat]], when a ship fires upon a unit against which it has Rapid Fire, it will get a chance to fire once again.
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Ships have Rapid Fire ratings against specific ships and defenses. For instance, a [[Poseidon Class]] has Rapid Fire 10 against a [[Missile Turret]]. The chance that a ship will get to fire again after striking the unit it has Rapid Fire against is calculated by the following formula:
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<table>
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<tr>
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  <td style="padding:0px 10px">Chance = </td>
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  <td style="padding:0px 10px">
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  <table>
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    <tr>
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    <td style="border-bottom:2px solid #000; text-align:center">R - 1</td>
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    </tr>
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    <tr>
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    <td text-align:center>R</td>
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    </tr>
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  </table>
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  </td>
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  </tr>
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</table>
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''R is the unit's Rapid Fire rating against the unit it struck.''

Revision as of 18:27, 31 July 2009

Rapid Fire is a property of many ships. In Combat, when a ship fires upon a unit against which it has Rapid Fire, it will get a chance to fire once again.

Ships have Rapid Fire ratings against specific ships and defenses. For instance, a Poseidon Class has Rapid Fire 10 against a Missile Turret. The chance that a ship will get to fire again after striking the unit it has Rapid Fire against is calculated by the following formula:

Chance =
R - 1
R

R is the unit's Rapid Fire rating against the unit it struck.