Difference between revisions of "Quick Start Guide"

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#Hydrogen Synth Lvl 1
 
#Hydrogen Synth Lvl 1
 
#Solar Plant Lvl 3
 
#Solar Plant Lvl 3
 +
#Ore Mine Lvl 2
 +
#Crystal Mine Lvl 2
 +
#Solar Plant LVL 4
 
#Hydrogen Synth Lvl 2
 
#Hydrogen Synth Lvl 2
#Ore Mine Lvl 2
+
#Ore Mine Lvl 3
  
 
==Step 5: Shipyard==
 
==Step 5: Shipyard==

Revision as of 20:32, 18 August 2009

Starfleet Commander is the game of intergalactic conquest. Though the possibilities in building your empire are endless, there are three main things that all emperors will do. They are:

1. Build up planets to get resources.

2. Use those resources to produce ships and defenses.

3. Use your ships to steal resources from enemies and smash their fleets.

This article will help you get started on these basic first steps.

Step 1: Solar Plant

The first thing you are going to do is build up your home world to give you some resources on an ongoing basis. The means you need to build your mines, but to get them operating they will need electricity which comes from your Solar Plant, so this should be the first thing you build.


Click the link in the nav bar that says "Mining Facility". You can see all of the available mines here. Scroll down to where you see the Solar Plant and click the link that says "Build".

Build solar plant.PNG

After you've clicked build, you should see something similar to the following, indicating the Solar Plant is being built:

Build in progress.png

So now you have a couple minutes to wait for your Solar Plant to get finished. While you're waiting, let's head over to the missions page and start stealing resources from enemies.

Step 2: Missions

You can see that the Solar Plant is going to take a couple minutes to build. In the meantime, click where it says "Missions" in the Nav Bar. This will take you to the missions page, where you can see a couple laid out for you.

The very first one you'll do is called "Raid an Unguarded Ore Mine". This is a mission in which you send an Atlas Class Cargo to raid an enemy ore mine that has no defense. Click the button that says "Start".

Raid ore mine.png

Now you have to choose what ships you want to send on the mission. You start out with only one Atlas, so choose that (either by typing "1" in the box, or by clicking the "Max" button or the "Select All" button. You've now chosen your fleet, so click the "Dispatch Fleet" button and send your cargo ship to pick up some ore.

Fleet selector.png

You'll immediately see a timer start counting down from 45 seconds. That's how far away the enemy mine is, so your round trip time will be 90 seconds. For maximum production, you'll want to head back to the missions page each time one ends and start another.

Mission in progress.png

Now we've got a little time to wait for our Atlas to come back, so let's head back to the mining page.

Step 3: Ore Mine

By now your Solar Plant is probably finished. Because we're mainly concerned with building now, and buildings take more ore than anything else, the Ore Mine is the most important early on, so let's start by building one of those.

Build ore mine.png

Now we want to start building more advanced ships to run better missions and even raid other players, but to get there first we're going to need some good resource production.

Buildings also take a certain amount of time to build, depending on the level of your Capitol which we'll get to in a bit) and the number of workers assigned to your buildings page.

Build in progress.png

One easy way to speed up building is to assign a worker or droid to your buildings page. You get workers for free when you invite a friend from the Crew page and they accept.

Invite.png

Once they've accepted, they'll be a member of your Crew and you can assign them to mines or building. For now, let's assign them to a building. Click the assign link on the left hand side of the page:

Assign.png

Then choose your crew member and click "Assign".

Assign worker.png

You'll now see that you receive a 4% build speed bonus for all of your buildings.

Build bonus.png

Step 4: Building/Upgrading Mines

Here's a decent build order for your mines. Remember that while you're building up, you can keep running missions to help you get the resources you need to get to the next level. The only resource you can't get that way is hydrogen, so we'll get some of that early.

We're also going to keep ore mines and crystal mines fairly balanced. You'll need more ore, but it's also easier to get via missions since it's closer to you.

  1. Solar Plant Lvl 1 (already done)
  2. Ore Mine Lvl 1 (already done)
  3. Crystal Mine Lvl 1
  4. Solar Plant Lvl 2
  5. Hydrogen Synth Lvl 1
  6. Solar Plant Lvl 3
  7. Ore Mine Lvl 2
  8. Crystal Mine Lvl 2
  9. Solar Plant LVL 4
  10. Hydrogen Synth Lvl 2
  11. Ore Mine Lvl 3

Step 5: Shipyard