Difference between revisions of "Moon"

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[[Image:moon.png|300px|right]]
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A moon is a celestial body that can be found in orbit around an inhabited planet. It is the home of several specialty buildings, and can be used in many similar ways to a colonized planet. It disappears upon [[Starfleet Universe#Abandoning|abandoning a planet]], or when a colony is removed for [[inactivity]].
 
 
 
==Evaluation==
 
===Advantages===
 
* Specialty buildings: [[Oracle]] and [[Warp Gate]].
 
* Other [[Oracle|oracles]] cannot scan moons.
 
* [[Resources]] may be stored and consumed via a [[Shipyard]].
 
* Cannot currently be destroyed.
 
 
 
===Disadvantages===
 
* [[Mines]] cannot be built.
 
* [[Missions]] cannot be operated from the moon.
 
* Ships parked on a moon are NOT hidden from view
 
* [[Missile Silo]] cannot be built to protect defenses
 
 
 
==Formation==
 
Moons can only be formed from the debris of large battles. For every 150,000 [[debris]] produced in a battle, there is a 1% chance that a moon will coalesce. The maximum chance of moon accretion is 20% (3,000,000 [[debris]]).
 
 
 
The calculation is performed on a per-battle basis; any [[debris]] in orbit at the time of a battle is not included in determining if a moon is formed.
 
 
 
Because the moon is the result of battle, the defending planet is the owner of any moon that is formed.
 
 
 
Moons generate with exactly 1 (one) building field, which must be used for a [[Lunar Base]] Level 1.
 
 
 
==Buildings==
 
* [[Lunar Base]] is required in order to build other structures on a moon. Each rank provides three additional building fields on the moon.
 
* [[Oracle]] can only be built on a moon. It is a long range telescope that is capable of detecting most fleet movements.
 
* [[Warp Gate]] can only be built on a moon. When you have more than one, it allows for the owner to instantly transfer ships between warp gates.
 
* [[Shipyard]] works like a shipyard on a planet. Building one allows you to build ships and defenses.
 
* [[Capitol]] works like a capitol on a planet.
 
 
 
Note that the moon is considered a separate entity from the planet it orbits. Any shipyards, planetary defenses, and capitols built on one do not affect build times and defensive capacities of the other. <i>However, it has been reported that [[Anti-ballistic Missiles]] built on a planet may also protect its moon.</i>
 
<i>Personal experience has shown that [[Anti-ballistic Missiles]] built on a planet do not protect it's moon</i>
 
 
 
== Obtaining ==
 
Ships per 150,000 [[debris]] and corresponding chance of moon formation.
 
{{DTableBegin}}
 
{{DTableHeader}} | Ship
 
{{DTableHeader}} | 1%
 
{{DTableHeader}} | 2%
 
{{DTableHeader}} | 3%
 
{{DTableHeader}} | 4%
 
{{DTableHeader}} | 5%
 
{{DTableHeader}} | 6%
 
{{DTableHeader}} | 7%
 
{{DTableHeader}} | 8%
 
{{DTableHeader}} | 9%
 
{{DTableHeader}} | 10%
 
{{DTableHeader}} | 11%
 
{{DTableHeader}} | 12%
 
{{DTableHeader}} | 13%
 
{{DTableHeader}} | 14%
 
{{DTableHeader}} | 15%
 
{{DTableHeader}} | 16%
 
{{DTableHeader}} | 17%
 
{{DTableHeader}} | 18%
 
{{DTableHeader}} | 19%
 
{{DTableHeader}} | 20%
 
{{DTableRow}}
 
|'''[[Hermes Class]]'''||500||1000||1500||2000||2500||3000||3500||4000||4500||5000||5500||6000||6500||7000||7500||8000||8500||9000||9500||10000
 
{{DTableRowAlt}}
 
|'''[[Helios Class]]'''||250||500||750||1000||1250||1500||1750||2000||2250||2500||2750||3000||3250||3500||3750||4000||4250||4500||4750||5000
 
{{DTableRow}}
 
|'''[[Atlas Class]]'''||125||250||375||500||625||750||875||1000||1125||1250||1375||1500||1625||1750||1875||2000||2125||2250||2375||2500
 
{{DTableRowAlt}}
 
|'''[[Hercules Class]]'''||42||84||126||168||210||252||294||336||378||420||462||504||546||588||630||672||714||756||798||840
 
{{DTableRow}}
 
|'''[[Artemis Class]]'''||125||250||375||500||625||750||875||1000||1125||1250||1375||1500||1625||1750||1875||2000||2125||2250||2375||2500
 
{{DTableRowAlt}}
 
|'''[[Apollo Class]]'''||59||118||177||263||295||354||413||472||531||590||649||708||767||826||885||944||1003||1062||1121||1180
 
{{DTableRow}}
 
|'''[[Charon Class]]'''||63||126||189||252||315||378||441||504||567||630||693||756||819||882||945||1008||1071||1134||1197||1260
 
{{DTableRowAlt}}
 
|'''[[Dionysus Class]]'''||32||64||96||128||160||192||224||256||288||320||352||384||416||448||480||512||544||576||608||640
 
{{DTableRow}}
 
|'''[[Poseidon Class]]'''||19||38||57||76||95||114||133||152||171||190||209||228||247||266||285||304||323||342||361||380
 
{{DTableRowAlt}}
 
|'''[[Gaia Class]]'''||17||34||51||68||85||102||119||136||153||170||187||204||221||238||255||272||289||306||323||340
 
{{DTableRow}}
 
|'''[[Athena Class]]'''||9||18||27||36||45||54||63||72||81||90||99||108||117||126||135||144||153||162||171||180
 
{{DTableRowAlt}}
 
|'''[[Ares Class]]'''||7||14||21||28||35||42||49||56||63||70||77||84||91||98||105||112||119||126||133||140
 
{{DTableRow}}
 
|'''[[Hades Class]]'''||8||16||24||32||40||48||56||64||72||80||88||96||104||112||120||128||136||144||152||160
 
{{DTableRowAlt}}
 
|'''[[Prometheus Class]]'''||5||10||15||20||25||30||35||40||45||50||55||60||65||70||75||80||85||90||95||100
 
{{DTableRow}}
 
|'''[[Zeus Class]]'''|| || || || || || || || || || || || || || || || || ||1|| ||2
 
{{DTableRowAlt}}
 
|'''[[Hephaestus Class]]'''|| || || || || || || || || || || || || || || || || || || ||1
 
|}
 
*NOTE: The rightmost columns project the rounding from the 1% value and so overstate the requirement slightly (8.3 Athena for 1% is indeed 9, but at 20% the correct answer is 167 not 180)
 
 
 
== Probability ==
 
The probability of getting a moon is always a maximum of 20% on any given chance. The more attempts you make however, the greater the likelihood you will succeed in creating a moon.  Unfortunately five 20% attempts will not guarantee you a moon; the odds of probability are closer to 67%.  The same can be said with 21 20% attempts.  Even though the odds of probability state you have a 99% chance of gaining a moon, every attempt still has a 20% chance of creating a moon.
 
 
 
Keep in mind that the chance is always random.  The game doesn't keep track and calculate how many attempts you've made in the past.  Below is a chart that outlines the probability.
 
 
 
 
 
 
 
{|class="wikitable" border="1"
 
|+Probability of gaining a moon on 'n' attempts
 
!Number of<br /> attempts
 
!Percent Chance of<br />gaining a moon with 20% attempts
 
!Percent Chance of<br />not gaining a moon with 20% attempts
 
!Percent Chance of <br />gaining a moon with 10% attempts
 
|-
 
|1
 
|20
 
|80
 
|10
 
|-
 
|2
 
|36
 
|64
 
|19
 
|-
 
|3
 
|49
 
|51
 
|27.1
 
|-
 
|4
 
|59
 
|41
 
|34.39
 
|-
 
|5
 
|67.23
 
|32.77
 
|40.95
 
|-
 
|6
 
|73.79
 
|26.21
 
|46.86
 
|-
 
|7
 
|79.03
 
|20.97
 
|52.17
 
|-
 
|8
 
|83.22
 
|16.78
 
|56.95
 
|-
 
|9
 
|86.58
 
|13.42
 
|61.26
 
|-
 
|10
 
|89.26
 
|10.74
 
|65.13
 
|-
 
|11
 
|91.41
 
|8.59
 
|68.62
 
|-
 
|12
 
|93.13
 
|6.87
 
|71.76
 
|-
 
|13
 
|94.50
 
|5.50
 
|74.58
 
|-
 
|14
 
|95.60
 
|4.40
 
|77.12
 
|-
 
|15
 
|96.48
 
|3.52
 
|79.41
 
|-
 
|16
 
|97.19
 
|2.81
 
|81.47
 
|-
 
|17
 
|97.75
 
|2.25
 
|83.32
 
|-
 
|18
 
|98.20
 
|1.80
 
|84.99
 
|-
 
|19
 
|98.56
 
|1.44
 
|86.49
 
|-
 
|20
 
|98.85
 
|1.15
 
|87.84
 
|-
 
|21
 
|99.08
 
|0.92
 
|89.06
 
|-
 
|35
 
|99.96
 
|0.041
 
|97.5
 
|-
 
|n
 
|( 1 - (0.8)<sup>n</sup> ) * 100
 
|(0.8)<sup>n</sup> * 100
 
|( 1 - (0.9)<sup>n</sup> ) * 100
 
|}
 
 
 
==See Also==
 
*[[Debris]]
 
*[[Lunar Base]]
 
 
 
[[Category:Game Mechanics]]
 

Revision as of 21:43, 17 May 2010