Difference between revisions of "Mobile Assault Colony"

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===Disadvantages===
 
===Disadvantages===
 
*A single MAC is completely immobile, and multiple MACs less mobile than a Heph, which can go anywhere in the universe if the player has enough [[hydrogen]].
 
*A single MAC is completely immobile, and multiple MACs less mobile than a Heph, which can go anywhere in the universe if the player has enough [[hydrogen]].
 +
*A MAC requires the use of a planet slot.

Revision as of 13:09, 23 June 2011

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MAC

A Mobile Assault Colony, more commonly known as a MAC, is a colony created to quickly attack a target.

Description

When a commander colonizes a MAC, he or she will usually send a large attack fleet along with their Gaia. They also take little note of the fields on the planet, usually only needing enough to build a fodder-producing Shipyard and possibly a Missile Silo. A MAC is used to quickly attack targets in a particular system and move on to a new system with new targets, similar to the Hephaestus Class Attack Platform.

Evaluation

Advantages

  • A Mobile Assault Colony can be used to hit targets who feel safe in their current universe position due to the lack of enemies.
  • A MAC is superior to a Hephaestus in that it can build new ships and Interplanetary Ballistic Missiles.
  • A player can have multiple MACs.
  • A Gaia is almost 30 times faster than a Heph, allowing them to be deployed faster across the same distance.

Disadvantages

  • A single MAC is completely immobile, and multiple MACs less mobile than a Heph, which can go anywhere in the universe if the player has enough hydrogen.
  • A MAC requires the use of a planet slot.