Difference between revisions of "Counterespionage"

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(Redirecting to new page, probe interception report - counterespionage is not a game term)
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Counterespionage is the possibility that your [[Hermes Class Probe]] will be detected by the enemy and destroyed after being able to relay back the relevant espionage data.
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#REDIRECT [[Probe Interception Report]]
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Counterespionage is the possibility that your [[Hermes Class Probe]] will be intercepted by the enemy and destroyed after being able to relay back the relevant espionage data.
  
 
This is a percent chance based upon 3 factors:
 
This is a percent chance based upon 3 factors:
  
1. The number of probes sent in the espionage fleet.
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#The number of probes sent in the espionage fleet.
 
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#The difference between the attackers [[espionage tech]] level and the defender's level.
2. The difference between the attacker's [[espionage tech]] level and the defender's level.
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#The amount of ships and defense that the defender has at the planet.
 
 
3. The amount of ships and defense that the defender has at the planet.
 

Revision as of 03:20, 2 February 2010

Counterespionage is the possibility that your Hermes Class Probe will be intercepted by the enemy and destroyed after being able to relay back the relevant espionage data.

This is a percent chance based upon 3 factors:

  1. The number of probes sent in the espionage fleet.
  2. The difference between the attackers espionage tech level and the defender's level.
  3. The amount of ships and defense that the defender has at the planet.