Quick Start Guide
This guide will walk you step by step through your first experience with Starfleet Commander and get you started on the road to intergalactic domination.
Step 1: Solar Plant
The first thing we're going to need are some mines, but to get them operating they will need electricity which comes from your Solar Plant, so this should be the first thing we build. Click the link in the nav bar that says "Mining Facility". You can see all of the available mines here. Scroll down to where you see the Solar Plant and click the link that says "Build".
Step 2: Missions
You can see that the Solar Plant is going to take a couple minutes to build. In the meantime, click where it says "Missions" in the Nav Bar. This will take you to the missions page, where you can see a couple laid out for you.
The very first one is called "Raid an Unguarded Ore Mine". This is a mission in which you send an Atlas Class Cargo to raid an enemy ore mine that has no defense. Click the button that says "Start".
Now you have to choose what ships you want to send on the mission. You start out with only one Atlas, so choose that (either by typing "1" in the box, or by clicking the "Max" button or the "Select All" button. You've now chosen your fleet, so click the "Dispatch Fleet" button and send your cargo ship to pick up some mines.
You'll immediately see a timer start counting down from 45 seconds. That's how far away the enemy mine is, so your round trip time will be 90 seconds. For maximum production, you'll want to head back to the missions page each time one ends and start another.
Now we've got a little time to wait for our Atlas to come back, so let's head back to the mining page.
Step 3: Ore Mine
By now your Solar Plant is probably finished. Because we're mainly concerned with building now, and buildings take more Ore than anything else, the Ore Mine is the most important early on, so let's start by building one of those.