Difference between revisions of "Espionage Tech"

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[[Image:espionage_tech.png|right|300px]]
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The science of spying is continuously evolving. Higher levels of Espionage Tech will allow you to gather more information on your enemies before battle, and prevent them from gathering information about you.
 
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==Effects==
 
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===Espionage Report===
 
When you successfully espionage a planet, the report illustrating what was discovered is placed in the Messages section until you choose to delete it.
 
 
 
When scanning an enemy planet, you will get information based on your Espionage Tech level, their Espionage Tech level, and the number of Hermes Class probes in your scanning fleet. These factors determine your Espionage Number for that scan, using the following formula:
 
 
 
 
 
====If your Espionage Tech level is greater than or equal to your opponents:====
 
 
 
Espionage Number =  number of probes in the scanning fleet + (your Espionage Tech level - opponent's Espionage Tech level)<sup>2</sup>.
 
 
 
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===Espionage Number===
 
You will receive the following information based on the scan's Espionage Number:
 
{{DTableBegin}}
 
{{DTableHeader}} | Number
 
{{DTableHeader}} | Information
 
{{DTableRow}}
 
  | 0-1 || The resources on the enemy planet.
 
{{DTableRowAlt}}
 
  | 2 || The fleet on the enemy planet.
 
{{DTableRow}}
 
  | 3-4 || The defense on the enemy planet.
 
{{DTableRowAlt}}
 
  | 5-6 || The [[buildings]] on the enemy planet.
 
{{DTableRow}}
 
  | 7+ || The enemy's [[technologies]] and levels.
 
|}
 
Like incoming fleets, this information is cumulative.
 
 
 
''Example: You have espionage level 4. The opponent you are scanning has espionage level 2, and you include 2 probes in the scanning fleet. Therefore we use the formula:''
 
''2 + (4-2)<sup>2</sup> = 6''
 
''You will see the enemy's resources, fleet, defense, and buildings, but not their technologies.''
 
 
 
===Counterespionage===
 
 
 
When being attacked, probes now have a chance of being detected via counterespionage. Probes detected in this manner will still generate espionage reports as per usual, however they will then do battle with the defending world's defenses and ships just as if they had attacked.
 
 
 
The chance of counterespionage occuring is affected by:
 
 
 
*1. The espionage techs of the two parties. The higher the defender's espionage tech relative to the attacker's, the higher the chance of counterespionage.
 
*2. The number of probes sent. The higher the number of probes sent, the more likely the counterespionage.
 
*3. The number of defending ships in orbit around the planet. The higher the number, the more likely the counterespionage.
 
 
 
The formula is as follows:
 
 
 
Chance = F * P<sup>0.33</sup> * S<sup>0.33</sup>
 
 
 
where
 
 
P = Number of probes
 
 
 
S = Number of defending ships in orbit
 
 
 
Table for F (Δ = Defender's Espionage Tech Level - Attacker's Espionage Tech Level)
 
 
 
{{DTableBegin
 
  | style=cellspacing="0" cellpadding="8" style="text-align:right; color: #FFF;"}}
 
{{DTableHeader}} | Δ
 
{{DTableHeader}} | F
 
{{DTableRow}}
 
  | <= -2 || 0
 
{{DTableRowAlt}}
 
  | -1 || 0.5
 
{{DTableRow}}
 
  | 0 || 1
 
{{DTableRowAlt}}
 
  | 1 || 2
 
{{DTableRow}}
 
  | >=2 || Δ<sup>2</sup>
 
|}
 
 
 
==Dependencies==
 
===Requires===
 
{| cellspacing="0" style="text-align: center;"
 
| colspan="2" | [[Research Lab]] 3
 
|-
 
| &nbsp;
 
| style="border-left: 1px solid black;" | &nbsp;
 
|-
 
| colspan="2" | '''Jet Drive'''
 
|}
 
 
 
===Required For===
 
*[[Hermes Class]] (level 2)
 
*[[Expedition Tech]] (level 4)
 
 
 
==See Also==
 
*[[Counterespionage]]
 
*[[Hermes Class]]
 
[[Category:Technology]]
 

Revision as of 17:12, 10 February 2010

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