Difference between revisions of "Talk:Starfleet Universe"
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Is it possible to colonise a 10th planet before you abandon 1 planet , so that you can re-locate to the new planet you just built? | Is it possible to colonise a 10th planet before you abandon 1 planet , so that you can re-locate to the new planet you just built? | ||
− | A: You can indeed launch your Gaia for the "10th planet" but if it arrives before you get your abandon done it will just return. No relocation tricks as you | + | A: You can indeed launch your Gaia for the "10th planet" but if it arrives before you get your abandon done it will just return. No relocation tricks as you seem to suggest. |
== Multi Gaia == | == Multi Gaia == |
Revision as of 21:59, 11 February 2010
Q1: In my colony, I cannot build the shipyard because this option is not showing under the "BUILDING". Is there a way to find out what's going on?
A1 Did you check the requirements on the Shipyard page? ---- jessejericho 06:26, 5 January 2010 (UTC)
Declaring War or Agreeing to a NAP
How does an Alliance leader declare war or agree to a NAP? Robert Ruff, 15:17, 6 January 2010 (UTC)
See the tab marked 'Relations' in the Alliance pageCatfish 04:09, 9 January 2010 (UTC)
Planet Abandon Question
I'm trying to relocate to a new galaxy but I'm worried about abandoning my home planet. I know I need to get my fleets and resources off planet before I abandon, but what about my research? I've done all my research at my home planet and I can't afford to lose it. I've also researched ARCN and was wondering if it would still work if I don't have another Research Lab at level 10. Thanks!
-Hef
Travel Times Notice
Please be aware when colonizing that the distance from the beginning of a galaxy XX:1:x, to the end of the galaxy XX:499:x, is greater than the standard distance from galaxy 1:xx:xx to 2:xx:xx. A colony in the same galaxy could be further away than a colony in an adjacent galaxy.
Fields
At the top of this section is "THIS IS NO LONGER ACCURATE" Is this true? How are fields calculated if it is?
The table is only accurate two thirds of the time because of the Gaussian random number generator. The other third is a random number between 40 and 320.
Colonising when you already have all colonies
Is it possible to colonise a 10th planet before you abandon 1 planet , so that you can re-locate to the new planet you just built?
A: You can indeed launch your Gaia for the "10th planet" but if it arrives before you get your abandon done it will just return. No relocation tricks as you seem to suggest.
Multi Gaia
Anyone know if multiple colony ships can be used to colonize a planet? Can I send 2 or 3 to establish a world?
A: Never tried it, but I would imagine that the 2 Gaia would just be deployed to the new colony
Planning Ahead
New players often build their colonies within a few systems of each other. In the short term this can be helpful for pooling resources and hastening research, buildings, fleet etc. However, in the long term they are limiting themselves to 150 systems of targets. A better way to deploy your colonies is by taking this into account. Distributing your colonies over a wide area gives you more opportunities for targets. One day you hunt from 110 - 210 systems, the next you've fleetsaved for the night and can now hunt in fresh grounds, 230 - 330 systems. Ok you might have 'favourites' that are worth collecting, but give them a day while you're elsewhere and you can come back to them.
I do not understand the above. It says "150 systems of targets" and "hunt from 110-210" which is only 100 systems of targets. Which is it, or am I reading it wrong, or what?