Difference between revisions of "Bashing"
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Bashing would be the term used if a single player [[attack]]ed the same planet more than 6 times in a 24 hour period. | Bashing would be the term used if a single player [[attack]]ed the same planet more than 6 times in a 24 hour period. | ||
− | It | + | It is not considered bashing if the alliances each player belongs to are at [[war]]. |
+ | |||
+ | The game mechanics prevent bashing and as such is not actually possible to "Bash" another player, as a seventh attack can not be launched unless the above condition is met. | ||
Espionage missions which are intercepted, resulting in all probes being destroyed, do not count toward the bashing limit (even though the probe owner's Home screen does refer to this as an attack). | Espionage missions which are intercepted, resulting in all probes being destroyed, do not count toward the bashing limit (even though the probe owner's Home screen does refer to this as an attack). |
Revision as of 13:33, 7 November 2010
Bashing would be the term used if a single player attacked the same planet more than 6 times in a 24 hour period.
It is not considered bashing if the alliances each player belongs to are at war.
The game mechanics prevent bashing and as such is not actually possible to "Bash" another player, as a seventh attack can not be launched unless the above condition is met.
Espionage missions which are intercepted, resulting in all probes being destroyed, do not count toward the bashing limit (even though the probe owner's Home screen does refer to this as an attack).
While this is a sensible rule when considering "active" members, preventing bully type repeat attacked, it does seen pointless if the planet under attack is owned by an inactive player. The inactive player clearly "does not care" if they get attacked, as if they did they would not have gone inactive.