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− | Speed is a number used to determine how fast a ship travels.
| + | #redirect [[Starfleet Universe#Speed]] |
− | | + | [[Category:Redirects]] |
− | ==Base Speed and Effective Speed==
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− | Each ship in Starfleet Commander has a Base Speed, which is the speed it will travel at if its engines have not been upgraded through researched technologies.
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− | [[Jet Drive]], [[Pulse Drive]], and [[Warp Drive]] research all increase the speed of ships powered by those drives by 10%, 20%, and 30%, respectively. The increased speed as a result of the engine upgrades is called the Effective Speed. | |
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− | ''Example:''
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− | ''A [[Poseidon Class]] has a base speed of 15,000. It also has a Pulse Drive and requires Level 4 of that to be built. Pulse Engine Tech gives a speed boost of 20% for each level, so in this case 80%. Thus a Poseidon's Effective Speed is 1.8 * 15,000 = 27,000''
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− | Any fleet travels at the speed of the slowest ship in that fleet. Therefore if you send out an attacking fleet containing some [[Poseidon Class]] ships and some [[Hercules Class]] ships, the fleet will travel at the much slower speed of the Hercules Class.
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− | ==Travel Times==
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− | The time it takes, in seconds, to travel from one planet to another is calculated according to:
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− | [[File:calculate_flight_duration.png]] | |
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− | Where ''distance'' is the distance between the two planets.
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− | Where ''speed'' is the speed of the slowest class of ships in the fleet.
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− | Where ''speed percentage'' is a value from 1 to 10, representing 10% to 100%, selected in the speed drop-down.
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