Difference between revisions of "Energy"
From Starfleet Commander
Jump to navigationJump to search (Updated the obsolete term "fusion generator" to the current/correct "nuclear power plant".) |
m |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 2: | Line 2: | ||
Energy is used mainly to power [[Mines|mines]]. If the mines lack enough energy, they will produce at a proportionally reduced capacity until you produce more. | Energy is used mainly to power [[Mines|mines]]. If the mines lack enough energy, they will produce at a proportionally reduced capacity until you produce more. | ||
− | + | ;Example: | |
− | + | :You have a level 3 Ore Mine which requires 40 energy to operate at full capacity, which would produce 119 ore per hour. However, you have only a level 1 Solar Plant, which produces 22 energy. Therefore your ore mine will produce (22/40) * 119 = 65 ore per hour. As soon as you upgrade your Solar Plant to level 2, which produces 48 energy, your ore mine will operate at full capacity again. | |
− | |||
− | |||
==See Also== | ==See Also== | ||
− | *[[Solar | + | *[[Solar Array]] |
*[[Nuclear Power Plant]] | *[[Nuclear Power Plant]] | ||
*[[Solar Satellite]] | *[[Solar Satellite]] | ||
+ | *[[Energy Tech]] | ||
+ | |||
+ | [[Category:Game Mechanics]] |
Latest revision as of 02:54, 2 February 2010
Energy is used mainly to power mines. If the mines lack enough energy, they will produce at a proportionally reduced capacity until you produce more.
- Example
- You have a level 3 Ore Mine which requires 40 energy to operate at full capacity, which would produce 119 ore per hour. However, you have only a level 1 Solar Plant, which produces 22 energy. Therefore your ore mine will produce (22/40) * 119 = 65 ore per hour. As soon as you upgrade your Solar Plant to level 2, which produces 48 energy, your ore mine will operate at full capacity again.