Difference between revisions of "Weapons tech"
From Starfleet Commander
Jump to navigationJump to search (→Cost) |
|||
Line 94: | Line 94: | ||
===Required For=== | ===Required For=== | ||
[[Gauss Cannon]] (Level 3) | [[Gauss Cannon]] (Level 3) | ||
+ | |||
+ | ==See Also== | ||
+ | [[Weapons Rating]] | ||
+ | [[Shield Tech]] | ||
+ | [[Armor Tech]] |
Revision as of 21:17, 29 July 2009
Weapons Tech is one of the technologies you research at the Research Lab. For each level you upgrade it, all of your ships and defenses will get an extra 10% of their base Weapons Power.
Cost
Level | Ore | Crystal | Hydrogen | Effect* |
1 | 800 | 200 | 0 | 10% |
2 | 1,600 | 400 | 0 | 20% |
3 | 3,200 | 800 | 0 | 30% |
4 | 6,400 | 1,600 | 0 | 40% |
5 | 12,800 | 3,200 | 0 | 50% |
6 | 25,600 | 6,400 | 0 | 60% |
7 | 51,200 | 12,800 | 0 | 70% |
8 | 102,400 | 25,600 | 0 | 80% |
9 | 204,800 | 51,200 | 0 | 90% |
10 | 409,600 | 102,400 | 0 | 100% |
* Effect is a percentage of the base Weapons rating.
Further upgrades are possible. With each level the costs double and the effect increases by 10%.
Dependencies
Requires
Research Lab (Level 4)
Required For
Gauss Cannon (Level 3)