Difference between revisions of "Talk:Interplanetary Ballistic Missiles"
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:The number of missiles required to destroy any given set of defenses depends on the attacker's weapons tech level and the defenders armor tech level. It could be a widely varying number with large numbers of defenses. A Weapons 12 IPBM does 26,400 damage, but a Weapons 6 IPBM only does 19,200. An Armor 5 decoy has 3,000 hull, but an Armor 11 Decoy has 4,200 hull. Given your numbers, using Weapons 10 against Armor 10, 2 IPBMs would do it with a bit of room to spare, assuming no defending ABMs. --[[User:Rob|Rob]] 13:27, 14 January 2010 (UTC) | :The number of missiles required to destroy any given set of defenses depends on the attacker's weapons tech level and the defenders armor tech level. It could be a widely varying number with large numbers of defenses. A Weapons 12 IPBM does 26,400 damage, but a Weapons 6 IPBM only does 19,200. An Armor 5 decoy has 3,000 hull, but an Armor 11 Decoy has 4,200 hull. Given your numbers, using Weapons 10 against Armor 10, 2 IPBMs would do it with a bit of room to spare, assuming no defending ABMs. --[[User:Rob|Rob]] 13:27, 14 January 2010 (UTC) | ||
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+ | Does an attack with IBM count as an attack for bashing purposes, or is it the same as espionage not counting towards bashing? High Plains Drifter |
Revision as of 06:32, 11 March 2010
Rewording
The part about needing a level 9 silo full of IBMs to blast through a level 4 silo full of ABMs is a bit misleading. All you really need is 9 total levels of silo full of IBMs. That could be one lvl 9, 9 level 1s, or a 5 and two 2s. It doesn't matter, so long as you have at least 41 missiles. (Coincidentally, 9 level 1 silos is insignificantly more expensive than a single level 4 silo.) I just can't think of a good way to word it right now. Unless, of course, I'm completely misunderstanding how IPMs work, and you can't launch then from multiple planets. But that would be silly. --Rob 14:20, 10 November 2009 (UTC)
-This would not be true as you need a minimum of level 4 to be able to construct ABMs, so you would either need 3x Level 4 silos or 1x Level 4 and 1x Level 5 as a minimum. Also, 9x Level 1 would cost less than 1x Level 4 as each level doubles in cost (so cumulatively, level 4 would be equivalent to 15x Level 1s) --Andrew 13:42, 28 February 2010 (UTC)
Launching IBMs from multiple planets at the same time
Is it possible to launch IBMs from multiple planets against 1 target simultaneously?
yes--Jermoe 03:08, 24 February 2010 (UTC)
Additional Rewording Necessary
Another problem with this section is that there is an assumption that the level 4 missile silos on the defending planet would be full of ABMs. They could be full of IBMs meaning that it would take 1 IBM to get through. Another possibility is that it could have 30 ABMs and 5 IBMs meaning it would take 31 IBMs or level 7 missile silo. Then again if the missile silo level is 0, then it would take ONE (1) IBM to destroy the planet's defenses.
Robert Ruff, 07:05, 6 January 2010 (UTC)
Can these be attacked and destroyed in normal combat? Or are they safe within the missile silos? Same with the anti ballistic missiles?
Do these count in a debris field? Same with the ABM, are they counted as a part of the debris field?
- As far as I know, they are protected from being destroyed in an attack. The missiles are stored in the Missile Silo, which is a building like any other...aside from the fact that it shoots missiles.
Tetsuo86, 16:34, 15 December 2009 (UTC)
Can we get a redesign on these? As designed I see them as completely pointless.
When I first read the wiki I saw they were only good in your galaxy and would not cross galaxy. This is fine based on their engines though a bit disappointing. The bigger issue is range within the galaxy is limited to (engine*5)-1. This says if you are lucky enough to be in the center of your galaxy (250) you will need an engine strength of 50 to reach the entire galaxy if I am understanding correctly.
If I am understanding this can we get an improvement to the IBM or can someone please correct me.
- So, you can't threaten an entire galaxy from a single missile silo located in the center of the galaxy? Oh darn! As far as I'm concerned, the limited range is a good thing. It keeps large alliances with many members from being able to use all their members spread across an entire galaxy to each send one missile, and swamp any defender completely. These things are *very* powerful when used properly. Extending their range to cover nearly entire galaxies would make them extremely overpowered. --Rob 13:09, 14 January 2010 (UTC)
"Splash" damage?
Could somebody clarify what is meant by "splash" damage?
I haven't built these yet, I'm wondering if it's worth it - how many IBMs would you need to eliminate let's say a defense of 20xMissile Battery, 30xLaser Cannon, 5xPulse, 2xParticle, 1xGauss, 1xDecoy??
Thanks :)
- Splash Damage: Let's say your missile does 24,000 damage (i.e. Weapons Tech level 10) You fire it at a defender's plasma cannon, which has a hull of 18,000 (Armor Tech Level 8). The missile destroys the plasma, with 6,000 damage left over. This 6,000 is called "splash" damage. It is allocated to the rest of the defenses, starting with the cheapest defenses (i.e. Missile Batteries). At Armor 8 the MBs have 360 hull. So the 6,000 splash damage would take out 16 missile batteries.
- The number of missiles required to destroy any given set of defenses depends on the attacker's weapons tech level and the defenders armor tech level. It could be a widely varying number with large numbers of defenses. A Weapons 12 IPBM does 26,400 damage, but a Weapons 6 IPBM only does 19,200. An Armor 5 decoy has 3,000 hull, but an Armor 11 Decoy has 4,200 hull. Given your numbers, using Weapons 10 against Armor 10, 2 IPBMs would do it with a bit of room to spare, assuming no defending ABMs. --Rob 13:27, 14 January 2010 (UTC)
Clarification
Does an attack with IBM count as an attack for bashing purposes, or is it the same as espionage not counting towards bashing? High Plains Drifter